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Battlefield 6

Battlefield 6 Outage Map

The map below depicts the most recent cities worldwide where Battlefield 6 users have reported problems and outages. If you are having an issue with Battlefield 6, make sure to submit a report below

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The heatmap above shows where the most recent user-submitted and social media reports are geographically clustered. The density of these reports is depicted by the color scale as shown below.

Battlefield 6 users affected:

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Battlefield 6 is a 2025 first-person shooter game developed by Battlefield Studios and published by Electronic Arts. Serving as the eighteenth installment in the Battlefield series, the game was released for PlayStation 5, Windows, and Xbox Series X/S on October 10, 2025.

Most Affected Locations

Outage reports and issues in the past 15 days originated from:

Location Reports
Bitche, ACAL 1
Paris, Île-de-France 34
Aurillac, Auvergne-Rhône-Alpes 1
Annecy, Auvergne-Rhône-Alpes 2
Arvert, Nouvelle-Aquitaine 1
Angoulême, Nouvelle-Aquitaine 1
Nice, Provence-Alpes-Côte d'Azur 1
Pessac, Nouvelle-Aquitaine 1
Marseille, Provence-Alpes-Côte d'Azur 5
Pont-Scorff, Brittany 1
Haguenau, ACAL 1
Labenne, Nouvelle-Aquitaine 1
Fort-de-France, Martinique 1
Montpellier, Occitanie 2
Troyes, ACAL 2
Dole, Bourgogne-Franche-Comté 2
Jarville-la-Malgrange, ACAL 1
Namur, Wallonia 1
Toulouse, Occitanie 1
Villeurbanne, Auvergne-Rhône-Alpes 1
Grenoble, Auvergne-Rhône-Alpes 1
City of Brussels, Brussels Capital 1
Hayes, England 1
Chambray-lès-Tours, Centre 1
Angers, Pays de la Loire 1
Langon, Nouvelle-Aquitaine 1
Johnstone, Scotland 1
Auray, Brittany 1
Dreux, Centre 1
Vendôme, Centre 1
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Community Discussion

Tips? Frustrations? Share them here. Useful comments include a description of the problem, city and postal code.

Beware of "support numbers" or "recovery" accounts that might be posted below. Make sure to report and downvote those comments. Avoid posting your personal information.

Battlefield 6 Issues Reports

Latest outage, problems and issue reports in social media:

  • RubianPrincess
    𝒫𝓇𝒾𝓃𝒸𝑒𝓈𝓈 ℛ𝒶𝒾𝓃𝓎 (@RubianPrincess) reported

    If need be, Rainy would explain the situation to Whitney, but as of right now she needn't know of her dealing with the Grand Regent Dreinna. She hoped it would not place a strain upon their friendship. "I don't think Whitney will be a problem, but it may hinder my friendship with her. Only time will tell." Oddly enough, she'd hear Dreinna mention that her Viltrumite people possessed a weakness. Rainy was curious as to why she'd tell her such. Perhaps to gain her trust even further as an ally? The Rubian Princess had a weakness too, but she wouldn't dare reveal such to someone she'd just met a few hours ago. Doing so would be a foolish mistake. "I see. I'll keep that as a side note, Dreinna. I believe every being in existence has their weaknesses. Unfortunately, on the battlefield these things tend to get exploited the most. I am aware that Saiyans possess a weakness in their tails, but some have been able to overcome this. Perhaps there is something you can do to overcome your weakness to sound as well."

  • Tonin_eth
    Toñin (@Tonin_eth) reported

    🪦 AUTOPSY REPORT #53 A PvP squad battler. Auto-battle meets roguelike meets card game. Mobile-first, cross-platform. Hexagonal cards called Rumblers placed on a battlefield. Daily rumbles, ranked leagues, community clashes, Payday events. Built on Beam. Helsinki-based studio. Founded in 2022. A team of mobile gaming veterans who believed "players deserve better: better designs, better support, and better fun." That wasn't marketing. They actually tried to build it. $3.3 million raised. Play Ventures, Liquid X, Lizard Labs, Avalanche. Merit Circle as strategic partner. Free-mint Flameys NFT collection. Open alpha running since July 2023. Community tournaments, competitive seasons, Play & Earn campaigns with real rewards. For nearly four years, this team shipped. Updated. Ran events. Engaged with the community. Iterated on gameplay. Tested multiple directions. This wasn't a ghost project. This wasn't a whitepaper studio. The game existed. People played it. The team showed up every day. And here's the problem that killed it. The same problem that has killed most projects in this series: "Building and running the game cost many times more than the game brought in." They invested heavily believing they could close the gap between costs and revenue. The gap didn't close. The numbers didn't put them on a trajectory that justified continuing. And "alternative options were not realistic or added even more complications." June 16, 2026: Play & Earn activities stopped. Players encouraged to submit withdrawal requests. July 4, 2026: the full announcement. Studio winding down. Game sunsetting. Servers off end of July. And then the word nobody wants to hear: insolvency. "Tribo Games will very soon enter the official insolvency process, which limits how we can handle any outstanding claims and payments. Unfortunately, this means no further withdrawal requests, buybacks or compensations can be processed." The community is not happy. And you can understand why. People who earned rewards through months of Play & Earn events, who competed in seasons, who held Flameys NFTs, who believed in the mission... are now told the legal process prevents any further payouts. The shop is disabled. The economy is frozen. Whatever you didn't withdraw in time is likely gone. "We wish we'd had more freedom to communicate on this and more options to avoid this outcome." That sentence says a lot. It suggests the insolvency process was already in motion when they could no longer speak freely. Legal constraints. NDA territory. The kind of silence that isn't a choice but a requirement. This is not a rug. This is a team that built a real game, ran it for years, and ran out of money trying to make the economics work. The farewell letter reads like people who are genuinely hurt by the outcome. But intent doesn't change impact. Players who trusted the project, who earned rewards, who were told to withdraw "in the next couple of weeks," and then days later told withdrawals were frozen... those players have every right to be angry. Good intentions don't pay bills. $3.3 million. Four years. A real team. A real game. A real community. And a word that reduces all of it to a legal filing: insolvency. Which game is this?

  • Arch_Inarius
    Wake_up (@Arch_Inarius) reported

    @BattlefieldComm What is the fix for “kicked due to inactivity” during match loading. Steam and EA app now and @BattlefieldComm is doing nothing about it

  • MckeownPlayz
    McKeownPlayz (@MckeownPlayz) reported

    So @Battlefield apparently changed the gun fire but the damage is worse. •Still no fix for respawns •Still no answer to the god awful matchmaking. The only way to truly fix Battlefield and Ive thought this for years. You have to take DICE completely off the franchise.

  • germanocassese
    TekkenJlN (@germanocassese) reported

    the amount of console desync in battlefield 6 is insane, it's very cancerous. I don't understand why they don't want to fix this ****, it has been months. VPN high pingers follow. Allow us to disable crossplay on PC and please set max ping servers to 90. @DRUNKKZ3 @tiggr_

  • TakchiM
    Marwan Takchi (@TakchiM) reported

    @ziyad_kayyali @jacksonhinkle Shame on me? Shame on you for glorifying a militia that “liberated” nothing and destroyed what was left of Lebanon. Yes, Israel withdrew in 2000. And what did Hezbollah do with that moment? Build a state? Rebuild the South? Strengthen the army? Grow the economy? No. It built a state within a state, kept its weapons, and dragged Lebanon from one disaster to the next in service of Tehran. Should I remind you what your “holy resistance” actually gave Lebanon? May 7, 2008: Hezbollah turned its weapons inward and invaded Beirut and the Druze mountains, attacking Lebanese civilians because the government dared challenge its telecom network. August 4, 2020: while Hezbollah controlled the port, the airport, the border crossings and terrorized every judge who got close, Beirut was blown to pieces and over 200 people were killed, thousands wounded, and entire neighborhoods destroyed. October 14, 2021 – Tayyouneh: armed men opened fire in Ain el-Remmaneh and turned Beirut into a battlefield again to intimidate Lebanese who dared say enough. So spare me the “they paid in blood” sermon. Every thug, militia and warlord pays in blood. That does not make them patriots. It makes them armed men willing to sacrifice Lebanese lives for an Iranian project. You call it “resistance.” I call it what it is: an Iranian proxy that assassinated, occupied, intimidated, bankrupted, and isolated Lebanon. You put Hezbollah before Lebanon. We don’t. We put Lebanon, its sovereignty, its army, its constitution and its people above every militia, every mullah, and every fake resistance slogan.

  • Edrees4P
    Idris4Peace (@Edrees4P) reported

    Over 100 Nigerian soldiers reported missing with service rifles after #ISWAP attack in Borno The Nigerian Army has declared 104 soldiers from the 162 Amphibious Battalion along the Mandara–Buratai Road in Borno State as deserters after they went missing with their service rifles following a deadly attack on their base in early June. On 5 June, insurgents believed to be members of the Islamic State West Africa Province (ISWAP) launched a coordinated overnight assault on the military position. According to security sources, the attackers exploited heavy rainfall and poor visibility to penetrate the base. Several soldiers were reportedly killed during the attack, while more than 100 personnel remain unaccounted for. Beyond the immediate battlefield losses, the disappearance of trained soldiers together with their weapons raises serious operational and security concerns for Nigeria’s counterinsurgency campaign in the Lake Chad Basin.

  • luckington24
    Jerry Luckheister (@luckington24) reported

    @Battlefield Amazing that you ******* retards have to fix this every game... What kind of mongoloid farm are your devs being bred in? Absolute embarrassment.

  • weekendr
    Burak (@weekendr) reported

    @BattlefieldComm after the match, quit to menu and boom Black Screen. please fix the problem.

  • brane_mija64426
    brane mijatovic (@brane_mija64426) reported

    @NatasaIvanova9 It seems that Putin has accepted the fact that the solution to the problem with the West, projected through Ukraine, is on the battlefield and has left diplomacy for last..

  • OfBattlefront
    𝐎𝐅 𝐁𝐀𝐓𝐓𝐋𝐄𝐅𝐑𝐎𝐍𝐓 (@OfBattlefront) reported

    ㅤ Raiden went farther than anyone else, he searched every place Shinei would normally go. when he found nothing, he started over and He crossed the battlefield once. Then again. And again. Every ruined street, every collapsed trench, every broken road. He retraced them all, refusing to believe he'd overlooked something. ㅤ

  • PeynsaertBill
    William Peynsaert (@PeynsaertBill) reported

    War wasn't always about shooting babies in the head from a very safe distance, Israeli style. They rushed us into line. The officers shouting, using their swords almost like a measuring stick to align us. We fell down behind a wooden fence. In mud. It was the first day in two weeks it had finally stopped raining. We wished to sink into that mud until only our noses would stick out and let us breathe. As soon as that feeling hit me came the question: ‘But how will I shoot my rifle at them then?’. It’s fear clashing against this bizarre masculine honor that makes you want to kill people so you won’t feel mortified after. We heard them before we could see them. They were Coburn’s boys. A full brigade. Five regiments zeroing in on us. Hungry, some of them shoeless. Moving towards us like a multicolored quilt with bayonets sticking out. That’s one of the many odd things about them, many of them have completely different uniforms, and yet if you look at each of them individually, no matter what they are wearing, brown jackets, gray jackets, blue jackets taken from our dead or captured supply wagons, white shirts, red shirts, no matter, you just know: That’s a Confederate infantryman. And he will kill me if I don’t manage to kill him first. But like I said, first we heard them. At first it was like I could hear their silence, if that makes sense. That moment the marching stops, the shuffling through trees, the cling clang clong of metal, canteens dangling from belts, officers cocking pistols, men loading their rifles. Then nothing. The sound of the rustling of the trees, inviting play and sharing food on the grass, not state sanctioned murder. The sound that doesn’t penetrate your ears, but your gut, your bones, of 2,000 heartbeats and their breathing speeding up, as they work up their dander to come at you. And then they surge forward. Mysteriously, cause you don’t see or hear anyone give a command. After that you see them, you see them come out of the tree line, into the open, but still too far to get a good shot at them. Then your heart drops right into your stomach, like someone pushed over its scaffolding in your chest. They start running. You feel the ground vibrate. And the yelling. The yelling. It’s not yelling. It’s the sound of something that’s decided that all it now lives for is to tear right into you and just rip you apart. A vicious lash snapping out of 2,000 throats that seems to grab you by the back of your neck to pull you into the abyss. That’s when many piss themselves. I did too. Am not as much ashamed of the fact that I pissed myself as I am grateful that at least I didn’t have **** running over my legs. At least piss dries and it’s not so obvious. For a second you hope they will realize we are behind a fence, we will have 400 yards of open field to pour our rifles into them and they will be smart about this and turn back. But that’s not how they are built. There’s a frenzy in the air. For them nothing in the world exists anymore. Only you as their destination, their final communion with their existence on this earth and the only way you can convince them to stop is to shoot them to pieces. With some even that doesn’t work and they’ll still run, shot up, to at least get one slash or stab or smack at your firing line. They’re madmen. Very focused madmen. And they stink. They reek. Weeks of not washing. Months of wearing the same uniforms. So now it’s not just the screaming. It’s the bubonic plague, but it moves and it’s screeching. The sound they make cuts. Like a wounded animal you’ve angered and it has nothing to lose and will have your blood no matter what you do now. They’re not even halfway and some of the guys next to you become like little children. They drop their rifles. First they crawl. Then they get up. Running. Some stay, but yell: ‘Our line is breaking. We can’t hold them.’ This then makes more of us skedaddle to the rear. God knows where to. Just back, away from here. Anywhere where those fatalistic lunatics aren’t. You shoot your rifle before you realize you never took aim. You forget to reload even though you’ve gone through the whole routine a hundred times. You forget, even though the veterans have warned you, you would forget. They told you to focus on nothing but that routine in your head, nothing else, but it’s too late. You watch your own hands and they’re doing everything wrong. You pick up a rifle left behind by a fellow soldier who bolted back, back to mama, or wherever to. You shoot that one. You count to ten to steady yourself and it takes all your energy to reload. To get it right. Your brain has never had to do anything harder, and yet you know it’s not that complicated. You curse your own brain for not functioning properly when it should be doing all it can to keep you alive. Then the first guys actually get hit. You see bullets knock through cheeks. Flesh gets torn off faces. Like you smash a pumpkin with a small pick ax. When a bullet hits a human body it’s not loud, but it’s unmistakable. It’s a unique dull popping sound. A small pebble piercing a bag of water. Now you are reloading AND praying this doesn’t happen to you or if it does that at least you get hit right in the heart so you are done with this. Your biggest fear is to be hit between your legs. Or that you turn a certain way and a bullet tears out both your eyes, but you survive. And if a head shot is coming, please, Lord, let it be fatal. You don’t want to have a hole in the middle of your face, nose gone, for the rest of your life. Imagine life where your chances with women dwindle to zero. Even hookers would refuse you. Their screaming intensifies. It no longer sounds like anything a living creature can produce. It’s like the volume of it is debating with you and trying to convince you to let go, to die, to embrace the mercy of dying right here and now. Then comes that moment that you know. If you wait even 20 more seconds one of them will literally jump at your throat, pin you to the ground and strangle you to death by pushing his rifle against your throat with both hands. It’s already happening to one of your acquaintances five yards away. And yet you do nothing to pull the assailant off him. It’s pointless to try and reload. This is where your bayonet training should kick in. But it doesn’t. You weakly throw your rifle at them. Thinking it will fly like a spear. It does no such thing. It just sticks in the ground. Now you run. You run like a little boy who’s five years old and thinks he will never see his mum and dad again if he doesn’t run. You run like a lost boy searching for his parents at a busy market and believes the market is endlessly big and home can never be found again. You step on a wounded comrade and in a flash you notice you pushed his nose into the mud. This may make you responsible for his death. Yet you don’t stop. You don’t go back to turn him around. Now it’s like every aspect of you that you could ever be proud of stepped out of your body and is sitting with that comrade you drove deeper into the mud. You crash through the lines of a friendly brigade that is now forming to stem the rebel tide. From the look on your face some of them are already trying to turn back, but their officers are still in control and shove them back into line. For a second you think: Where are your officers? Why couldn’t they keep us steady? Once behind this fresh brigade you collapse on a tree log. There’s a few seconds of relief, but then shame. Teamsters trying to get ammunition wagons closer to the front already know what happened to you. They pity you. A small sniper unit is way up in a tree behind you. One of them loading rifles on the ground for his comrades above looks at you and ask: ‘You alright their, mate? They’re on us thick like fleas. They’re turning our flank. Damn rascals are outnumbered two to one and they’re mauling our flank.’ Your head hangs between your legs and you say ‘it’s a real mess out there, we had no artillery support’, but the guy probably never hears you, your voice doesn’t go as loud as you intended. You know you are making excuses. They ran towards your line. They did the more dangerous part. Artillery or no, the line should have held. Besides, in these thick woods it’s nearly impossible to use artillery effectively. That’s why they dare to attack an enemy that outguns them. They chose the worst possible nightmare of a battlefield cause they are desperate enough and this wilderness doesn’t make a difference anymore. They are used to conditions that break most humans, your side isn’t. You get 4,000 calories to eat most days. They get 1,200 on a good day. Even their corpses decay differently. Theirs just get bleached over time, the corpses on your side swell and then break open. An officer drags you from the tree log. ‘Get yourself a gun, lad.’ He shoves you towards about 20 wild eyed young guys like yourself. One asks: ‘Who’s this glory hunter?’ A guy answers: ‘It’s some lieutenant with the 3rd Vermont. He has something to prove, I guess.’ The lieutenant comes back with about ten more men and a new crate of rifles. He shoves a rifle into your hands. ‘Form a line. The boys up yonder need us.’ You’re thinking: not this madness again, but you can’t just make off now. As the lieutenant orders this makeshift infantry company forward, a courier rides up on a magnificent black horse. ‘Orders of general Burnside, everyone fall back to the bridge immediately. The rebs are rolling up our flank.’ You ask if he knows anything about the rest of the front. All he says is: ‘Not good.’ He then rides off to find the divisional commander to order a retreat all long this line. The lieutenant is visibly dissapointed, but gives in. ‘Alright then, boys, follow me.’ Once you are far enough removed from the fighting a feverish, compelling urge takes over. You want to apologize to the boy you stepped on. You stop boys passing by, put both hands on their shoulders, shake them and say with a pleading voice: ‘I am sorry, I am so so sorry. Please believe me, I am sorry!’ Each time one shoves you away you grab another one. One has to bite you in your fingers so you let go of him. This continues until one with the most innocent, big, watery green eyes says simply: ‘I forgive you.’ With tears streaming down your cheeks you explain what you did. The boy’s eyes go moist too, but with a very steady, calm voice says: ‘After this war, whenever you can pick someone up, pick them up. That’s all you have to do. You are forgiven.’ The boy, though not older than you, strokes your cheek and your hair like a father would, then walks away, in search of his own regiment. That is how Henry got saddled with running the first homeless shelter in a boom town out west a few years after Lee surrendered to Grant at Appomatox. A role he half hates, half loves, and can’t quit, because as soon as he thinks of going back to farming like he did before the war, he feels that wounded man’s head under his foot again. #gettysburg #acw

  • revsprotwit
    REVENGE (@revsprotwit) reported

    @ThelVanDamne Removing health packs, dual wielding, vehicle boarding, equipment did alter halo. Also, the BR doesn't have hit scan. It's just really fast projectile. In fact, the projectiles of the BR are actually slower in halo 3. Further proving you don't know jack **** about what you're trying to seem like an expert on. All of the things you listed were carefully considered and tested before being greenlit to be added to the game. most of the things you mentioned don't really alter the player that much other than improve gameplay flow, which halo 5 abilities do not as we'll get to in a bit. Vehicle boarding is a natural evolution of the combined arms combat halo is known for. it gives people not on vehicles another tool to defend themselves against vehicles, especially when paired with the emp of the plasma pistol, or EMP ball. Removing Health packs (while I don't agree with it) was necessary for multiplayer. Regenning health ensured that once you finished a fight and had time to recover, you entered new engagements on equal footing with other players. Allowing you to be more aggressive. Removing fall damage allowed for greater organic verticality, and improves gameplay flow. Fall damage was a hinderance to map design, and player movement that halted the game. Halo is a game that relies on good consistent flow, and 30 seconds of fun philosophy. If fall damage stayed it would objectively hurt gameplay flow and map design. Equipment affects the battlefield directly. It creates area denial, support for team mates, and cover from enemy fire. It emphasizes the team work aspect of halo's multiplayer. at the same time though, the equipment was never one sided. A skilled player could turn equipment you brought into the field against you, and even use it to their benefit. Dual wielding is an extension of the weapon sandbox. It gives weaker single handed weapons additional utility. While I think the implementation and execution was not the best, it provided another layer to combat that gave you pause to consider using single handed weapons over two handed weapons. All of these changes organically evolved halo's combat loop. Which I even said I wasn't against. Spartan abilities on the other hand: >Sprint even though it makes you run faster, is still disruptive to the gameplay loop, because it forces you to put your gun into low ready while sprinting. Then have to bring it back up when exiting sprint, disrupting halo's gameplay flow. Along with the other aforementioned gameplay implications. >Ground pound locks you into an animation that you have zero control over, and on impact you have to wait for an animation to play before you can regain control of your character. Same for spartan charge. Again, disruptive to gameplay flow. The only "spartan ability" I have no problem with is clamber, because that's less of an "ability", and more of a quality of life improvement that still punishes you for bad jumps.

  • ipushyl
    Igorek (@ipushyl) reported

    @GerberKawasaki @Battlefield Cod7 multiplayer is also lagging here and there after the uodates, playable but sometimes it messes up and you get killed

  • Ryangofett_2490
    Zachary Davidson (@Ryangofett_2490) reported

    @JundaFPS Love this update man. I'm seeing it wasn't a skill issue after all. I'm getting much more kills now. I hope we never have to deal with this again.....until Battlefield 7 😭😭😭

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