Battlefield 6 Outage Map
The map below depicts the most recent cities worldwide where Battlefield 6 users have reported problems and outages. If you are having an issue with Battlefield 6, make sure to submit a report below
The heatmap above shows where the most recent user-submitted and social media reports are geographically clustered. The density of these reports is depicted by the color scale as shown below.
Battlefield 6 users affected:
Battlefield 6 is a 2025 first-person shooter game developed by Battlefield Studios and published by Electronic Arts. Serving as the eighteenth installment in the Battlefield series, the game was released for PlayStation 5, Windows, and Xbox Series X/S on October 10, 2025.
Most Affected Locations
Outage reports and issues in the past 15 days originated from:
| Location | Reports |
|---|---|
| Valence, Auvergne-Rhône-Alpes | 2 |
| Biscarrosse, Nouvelle-Aquitaine | 1 |
| Pont-Sainte-Maxence, Hauts-de-France | 1 |
| Recife, PE | 1 |
| Brasília, DF | 1 |
| Arlon, Wallonia | 1 |
| Coyoacán, CDMX | 1 |
| Saint-Malo, Brittany | 1 |
| Buenos Aires, CF | 1 |
| Comuna 1, CABA | 5 |
| Perpignan, Occitanie | 1 |
| Domingos Martins, ES | 1 |
| Courbevoie, Île-de-France | 1 |
| Strasbourg, ACAL | 1 |
| Chaumont, ACAL | 1 |
| Amagney, Bourgogne-Franche-Comté | 1 |
| Annecy, Auvergne-Rhône-Alpes | 2 |
| Paris, Île-de-France | 16 |
| Itapemirim, ES | 1 |
| São Paulo, SP | 2 |
| Brech, Brittany | 1 |
| Trévoux, Auvergne-Rhône-Alpes | 1 |
| Nidau, BE | 1 |
| Villa Victoria, MEX | 1 |
| Santiago de Querétaro, QUE | 3 |
| Telêmaco Borba, PR | 1 |
| Bordeaux, Nouvelle-Aquitaine | 4 |
| Bron, Auvergne-Rhône-Alpes | 1 |
| Madrid, Madrid | 4 |
| La Trinité, Martinique | 1 |
Community Discussion
Tips? Frustrations? Share them here. Useful comments include a description of the problem, city and postal code.
Beware of "support numbers" or "recovery" accounts that might be posted below. Make sure to report and downvote those comments. Avoid posting your personal information.
Battlefield 6 Issues Reports
Latest outage, problems and issue reports in social media:
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WuuussH (@WuuussH_) reported@BattlefieldComm Adjusting things no one even complained about like melee weapon and not correcting proper issues. While your game is getting joked on by groundwar from cod is laughable
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Joe (@MonFartS) reported@BattlefieldComm Fix the spawn beacon not working
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Lets negotiate (@EliteKingDarth) reported@Parasite Why dont they make the change like all previous cods bro? Simple fix we dont want alot of settings like battlefield
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Dustin Paine (@grizzgolf) reported@BattlefieldComm Fix the Desync already
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Yuya Hosokawa (@yuyan_mtg) reported@joseaf_PT @RWishnitze92421 @Papa_Jablo Thank you for speaking up on my behalf. Sometimes you lose easily, and other times you do not. It is a issue with lands. Since three-color commons are weak, you might lose without being able to do anything because of too many lands entering the battlefield tapped, or you might win through card power because you can use three colors. Ultimately, whether it works or not comes down to luck, and often the three-color player who was the luckiest that day wins. I understand that Magic is a game that goes hand in hand with mana screw and flood, but in Pauper, it was unbearable. Just to be clear, I am generally a good player, but I have not played Pauper since High Tide was banned.
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D💯 (@Blizzy63) reported@BattlefieldComm - barley a fix for black screen bug - no bullet dispersion fixes - no audio changes - no jet loadouts 6 months later besides 1… - no bullet registration fixes - no dsync fixes - Asian players in US/Eu servers abusing lag comp I’m posting till **** changes… every ******* post
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William M Clynes (@Thecenterwayis) reported@nashinia NO ******* EXCUSE! The man must protect his family! If he doesn't he is worse than a infidel! This gets me all in my feelings when you hurt your own family. Stop causing harm and address the issue that is you Dad! STOP using the N-word slave terms died on the battlefield!
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𝕳𝖎𝖈𝖍𝖆𝖒💛💙🕊️ (@Hicham825) reported@M2Games2 Battlefield at your service😭
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Kartikeya (@Keyaswings) reportedMy take on @WARDOGS Seven years. Two finished games. Three cancelled ones. And at one point, a defence company's lawyers threatening to sue over the shape of a helmet. That's the price @BULKHEAD Studio paid to bring WARDOGS to Steam Early Access on 10th September and as a 40-year-old who's been looking for that “Boys Gaming Together” feeling since the LAN cafe days, I just want to say thank you. I already got my Boomer Squad locked for the beta on 3rd September and the launch on 10th Sept. Mind you, Bulkhead once had a deal on the table with Tencent. Tencent wanted them to "go bigger" basically publisher-speak for cutting the parts of the game nobody would notice missing until launch day, when it's too late to fix. Bulkhead walked away instead. No safety net, no guaranteed funding, just a bet on themselves and Team17 to do it properly. They didn't just build in a bunker and drop a trailer six weeks out. They opened the doors. Closed beta after closed beta, nearly 500,000 players stress-testing servers, breaking things on purpose, telling a small studio exactly what wasn't working. I played the last beta weekend and there were 100,000 people online at the same time, for a game that hadn't even launched. That's not a marketing beta. That's a studio actually listening. 20 years in Gaming. I’ve watch a lot of titles get pushed out of the door because a date on a roadmap looked good in a boardroom slide. Players feel that. They always do. So when a studio this size holds the line, refuses the "ship it now, patch it later" playbook, and tells us straight up not to expect it fully finished until they've earned that right over the next year or two that's rare enough to stop and clap for. If you've never heard of WARDOGS that's fair, most people haven't yet. It's a hundred-player tactical shooter, three teams fighting over a destructible battlefield in the ruins of an Eastern European industrial mountain range, built by people who clearly still love making games. Half a million players already tested it before a single copy sold. That should tell you more than any trailer could. Go look it up. See what a studio looks like when it says no to the suits. To everyone at Bulkhead and @Brammflakes league(team) of extrodinary gentleman. Thank you. (Posted the same on my linkedin :D )
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Marwan (@6db560c87fec4ea) reported@BattlefieldComm A whole update to fix an attachment and grenade indicator
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Ollie Forsyth (@ollieforsyth) reported.@LambdaAPI didn't hire its new CEO @stephenbalaban for AI experience. They hired him because he'd already run capital-intensive infrastructure races at Sprint, @SoftBank, telecom. Same war, different battlefield. Sometimes the best hire isn't the industry expert. It's the person who's solved your structural problem before.
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Masten Thrust (@eagles7251) reported@BattlefieldComm So no fix for invisible weapon after revive? No netcode improvements between console and PC crossplay?
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Alex Cohen (@CohenAlex34014) reported@BattlefieldComm Solid but we really need a fix for support emblems when downed.
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BlackWidow (@Blackwidow8163) reported@BattlefieldComm Also please fix the respawn beacon occasionally doesn’t work!
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KILL_J0HN091 (@GAMER_1411) reported@Battlefield Fix the damm audio bug/mix/blend where lobby BGM AND MULTIPLAYER OR REDSEC PLAY BOTH AT THE SAME TIME. Ita fking annoying