Battlefield 6 Outage Map
The map below depicts the most recent cities worldwide where Battlefield 6 users have reported problems and outages. If you are having an issue with Battlefield 6, make sure to submit a report below
The heatmap above shows where the most recent user-submitted and social media reports are geographically clustered. The density of these reports is depicted by the color scale as shown below.
Battlefield 6 users affected:
Battlefield 6 is a 2025 first-person shooter game developed by Battlefield Studios and published by Electronic Arts. Serving as the eighteenth installment in the Battlefield series, the game was released for PlayStation 5, Windows, and Xbox Series X/S on October 10, 2025.
Most Affected Locations
Outage reports and issues in the past 15 days originated from:
| Location | Reports |
|---|---|
| Montpellier, Occitanie | 3 |
| Comuna 1, CABA | 2 |
| Naaldwijk, zh | 1 |
| Talant, Bourgogne-Franche-Comté | 1 |
| Viroflay, Île-de-France | 1 |
| Marseille, Provence-Alpes-Côte d'Azur | 8 |
| Brest, Brittany | 2 |
| Le Luc, Provence-Alpes-Côte d'Azur | 1 |
| Hannut, Wallonia | 1 |
| Laval, QC | 1 |
| Saint-Herblain, Pays de la Loire | 1 |
| Paris, Île-de-France | 28 |
| Pontoise, Île-de-France | 1 |
| Hillsboro, OH | 1 |
| Chicago, IL | 1 |
| Hinesville, GA | 1 |
| Pau, Nouvelle-Aquitaine | 1 |
| Sarreguemines, ACAL | 2 |
| Bern, BE | 1 |
| Lyon, Auvergne-Rhône-Alpes | 6 |
| Madrid, Madrid | 2 |
| Le Nouvion-en-Thiérache, Hauts-de-France | 1 |
| Toulouse, Occitanie | 2 |
| Nice, Provence-Alpes-Côte d'Azur | 2 |
| Bouranton, ACAL | 1 |
| Gijón, Asturias | 1 |
| Douai, Hauts-de-France | 1 |
| Nantes, Pays de la Loire | 4 |
| Vesoul, Bourgogne-Franche-Comté | 1 |
| Villefranche-sur-Saône, Auvergne-Rhône-Alpes | 3 |
Community Discussion
Tips? Frustrations? Share them here. Useful comments include a description of the problem, city and postal code.
Beware of "support numbers" or "recovery" accounts that might be posted below. Make sure to report and downvote those comments. Avoid posting your personal information.
Battlefield 6 Issues Reports
Latest outage, problems and issue reports in social media:
-
John (@DownHomeJohn) reported@SnyderJoe44681 @BOSS_Clan_Intl @Battlefield What’s great is I don’t have to play reef. So not my problem unless they fix it.
-
EB-Knispel (@EBKnispel) reported@Battlefield Imaging bragging about a vehicle that not only you didn’t actually finish making, but cut time by recycling clearly parts of other assets (I’m aware this is common in games) to the point it highlights bugs even more… All you had to do was cut copy bf4 boat, then fix known bugs.
-
All of my friends say.... (@Shinypants78) reported@BattlefieldComm How about using the big wigs' bonus to hire more devs to fix the game....!
-
OmegaAlphaX (@menace_daAlpha) reported@BattlefieldComm The like button after the match is broken.👍
-
Thorndyke (@thorndyke_art) reportedHe's right when he calls the medicine "poison". Because it is. It's genuinely poison. It's literally biological warfare, as in it began as a bioweapon. Let me explain.. ↓ The most effective medicine we have was born in a trench filled with poison. Picture the mud and dirt of the First World War. A yellow cloud of mustard gas rolls across the cold ground, blinding men and burning their skin. This chemical stops human bone marrow from producing blood cells. That same cold machinery of destruction laid the groundwork for modern oncology. Doctors realised that if a chemical weapon could shut down fast dividing cells, it could do the exact same thing to a tumour. The oncologist Dr Mukherjee notes this direct connection between chemical warfare on the battlefield and chemical warfare in the body. As @TEDTalks explains, this grim accident gave us our first chemotherapy drugs in the 1940s. We now have over 100 of these cytotoxic tools in rotation. They flood the bloodstream and hunt for cells that are multiplying fast. When a cancer cell unzips its DNA to copy itself, the drug smashes the exposed building blocks. The rogue cell dies because it moves too quickly to fix the structural damage. Other treatments operate like glue in a set of gears. Cells build tiny tubes to pull themselves apart, but the chemical freezes these structures in place so the cell jams like a broken printer. This blunt force causes immense physical friction. The chemicals can't tell a rogue tumour from a healthy hair follicle or a stomach lining. These healthy parts also divide quickly and absorb the heavy toxic payload. That's why patients lose their hair and face severe fatigue. The human body is forced to endure a controlled demolition. We accept this harsh trade because the numbers prove it works. Survival rates for aggressive conditions like testicular cancer (which is what I have/had) hit 95 percent thanks to these poisons. We've spent decades trying to design a smart bomb to cure disease. Sometimes the most reliable fix is just an old chemical weapon in a very clean syringe. I applaud Nick for doing his bit educating people about this because until you go down this journey yourself, you don't tend to know.
-
Steven (@ThaLiveKing) reported@Battlefield The problem is there's no squad play on the big maps
-
جون دو (@GregOrigins) reported@Battlefield But the devs were laid off so that Wilson and Co could get fatter bonuses while we get worse live service and AI-gen content
-
pascoall (@YvngPas) reported@BattlefieldComm everyone said about bloom , hitreg, controller problems with deadzone and netcode and you make a survey again lmao just stop nerf movementevery update, if i could i requested a refund, but unfortunately, i wasted time at the launch of the game thinking it would be good.
-
chris (@ChrisSlaske) reported@Battlefield 53-0 on new sobek and it kicks me to menus for unknown error in the final 2 minutes of the game. Try to rejoin. Kicks me as soon as I made it back in the game. Playing an invincible game to be killed by the server. Again.
-
David Gorton (@Adiophora14) reported@VividProwess They're the militant BJ Battalion. They'll service Hamas on the battlefield. Mossad blew the nuts off of Hezbollah operatives. BJ Battalion will have a similar mission.
-
Liberty or Death (@SendMe1776) reported@SallyMayweather Strategic Misdirection: The core idea is to manipulate the enemy's perception of reality. By feigning weakness when strong, or inactivity when preparing to strike, a commander can lure the opponent into making errors or exposing vulnerabilities. Psychological Warfare: It involves provoking the enemy’s general, encouraging arrogance, and dividing their forces to ensure they are unprepared when the actual strike occurs. Not Just Lying: In this context, "deception" is less about simple dishonesty and more about strategic ambiguity and unpredictability. It is about controlling the narrative of the battlefield so the enemy fights a war that does not exist.
-
Global Front Brief (@GloblFrontBrief) reportedUK spent six years and $2 million a missile building Storm Shadow. Never gave Ukraine the design, just the hardware. Three years later it's handing over full production rights to a new radar jammer instead. Ukraine's adaptation cycle runs faster than any NATO acquisition process was built to handle, sometimes days between a battlefield lesson and a fielded fix. Licensing the design instead of shipping finished units means the UK gets access to that iteration speed on its own next EW program. Ukraine isn't the customer anymore. It's the lab.
-
TaDe (@TadejDem) reported@Battlefield My favorite is the cheaters and glitch abusers you losers don't do anything about even when whole lobbies report them! Just remove the report system since it does nothing!!
-
celticlegend (@celticlegend7) reportedThe Marine Corps just found a cheap answer to one of the most expensive problems in modern war. It takes a machine gun every Marine already knows how to use, the M240, and turns it into an Al-guided drone killer. The system is called Bullfrog, built by a Texas company called Allen Control Systems, and the Marines selected it this week to add teeth to their frontline counter-drone units. HOW IT WORKS Bullfrog is not a new gun. It's a robotic mount that uses artificial intelligence, computer vision, and precision robotics to turn an ordinary machine gun into a system that can detect, track, and engage drones on its own. The version the Marines chose is built around the M240, the 7.62mm machine gun that has been a fixture in the Corps for decades. The robotic station handles the hard part, spotting a small, fast-moving drone, tracking it, and calculating the shot. It's accurate to less than one minute of angle, a very fine degree of precision, and it uses passive sensors rather than radar, so it doesn't light up the battlefield and give away the unit's position. But it does not pull its own trigger without permission. A human operator always gives the final authorization to fire. The machine does the tracking and presents the solution. A Marine decides whether to take the shot. That human-in-the-loop design keeps it inside existing rules of engagement. WHY IT MATTERS: THE PRICE OF A KILL The reason this is a big deal comes down to money, and it's the same lesson coming out of Ukraine and the Middle East. A single attack drone can cost a few tens of thousands of dollars, sometimes far less. The interceptor missiles traditionally used to shoot them down can cost hundreds of thousands, even millions. That math is unsustainable. You cannot win a war spending a million dollars to destroy something that cost the enemy a few hundred. Bullfrog's answer is brutally simple. A well-aimed burst of machine gun ammunition solves the same problem for the price of the bullets. The company measures its cost per kill in the low tens of dollars. The M240 configuration fires 850 rounds a minute. FITTING INTO THE MARINE TOOLKIT The Bullfrog is being added to L-MADIS, the Marine Corps' lightest and most mobile counter-drone system, which normally rides on a pair of small all-terrain vehicles, one for command and control, one carrying electronic jamming gear. Jamming works well until it doesn't. Newer drones fly autonomously, without a radio link to jam. When electronic attack fails, the unit needs something that can physically knock the drone out of the sky. That's the gap Bullfrog fills, a kinetic backstop for when jamming isn't enough. The system is already in use or under contract with the Army, the Navy, US Special Operations Command, and allied forces including South Korea and the United Arab Emirates. The Marine Corps has requested more than $1 billion for its broader ground-based air defense effort in the 2027 budget, a measure of how seriously the drone threat is now being taken. WHY IT'S SMART The genius of it is that it doesn't reinvent anything. It doesn't create a new supply chain or a new weapon Marines have to learn from scratch. It takes a gun every Marine already knows how to feed, clean, and maintain, mounts it on a robotic station that never gets tired of watching the sky, and lets a human make the decision to fire. Familiar weapon. Cheap ammunition. Al doing the tracking. A Marine making the call. In a war where the sky is full of cheap threats, that combination is exactly what keeps a unit moving instead of pinned down waiting for something bigger and more expensive to come save them.
-
Steve Jacobs (@encro) reported@BattlefieldComm Fix the Hitreg, Netcode, Servers and Desync between platforms and you might actually have a player base that sticks around. Also Tsuru never populates with bots in low player count times so games never start.