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Battlefield 6

Battlefield 6 Outage Map

The map below depicts the most recent cities worldwide where Battlefield 6 users have reported problems and outages. If you are having an issue with Battlefield 6, make sure to submit a report below

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The heatmap above shows where the most recent user-submitted and social media reports are geographically clustered. The density of these reports is depicted by the color scale as shown below.

Battlefield 6 users affected:

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Battlefield 6 is a 2025 first-person shooter game developed by Battlefield Studios and published by Electronic Arts. Serving as the eighteenth installment in the Battlefield series, the game was released for PlayStation 5, Windows, and Xbox Series X/S on October 10, 2025.

Most Affected Locations

Outage reports and issues in the past 15 days originated from:

Location Reports
Persan, Île-de-France 1
Metz, ACAL 3
Lyon, Auvergne-Rhône-Alpes 9
Aubais, Occitanie 1
Toulouse, Occitanie 5
Seysses, Occitanie 1
Annecy, Auvergne-Rhône-Alpes 3
Colmar, ACAL 1
Les Sables-d'Olonne, Pays de la Loire 1
Chantonnay, Pays de la Loire 2
Paris, Île-de-France 38
Pringy, Île-de-France 1
Santiago de Querétaro, QUE 1
Duque de Caxias, RJ 1
Parmilieu, Auvergne-Rhône-Alpes 1
Amiens, Hauts-de-France 2
Rouen, Normandy 1
Vienne, Auvergne-Rhône-Alpes 1
Pontoise, Île-de-France 2
Asnières-sur-Seine, Île-de-France 1
Madrid, Madrid 4
Arrondissement de Charleroi, Wallonia 1
Santa Cruz de la Palma, Canary Islands 1
Rennes, Brittany 2
Caxias do Sul, RS 1
Saint-Lubin-des-Joncherets, Centre 1
Aubenas, Auvergne-Rhône-Alpes 2
Annonay, Auvergne-Rhône-Alpes 1
Cruseilles, Auvergne-Rhône-Alpes 1
Saint-Just-Saint-Rambert, Auvergne-Rhône-Alpes 1
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Community Discussion

Tips? Frustrations? Share them here. Useful comments include a description of the problem, city and postal code.

Beware of "support numbers" or "recovery" accounts that might be posted below. Make sure to report and downvote those comments. Avoid posting your personal information.

Battlefield 6 Issues Reports

Latest outage, problems and issue reports in social media:

  • Seth_Williamson
    Seth Williamson (@Seth_Williamson) reported

    @Battlefield Fix your ******* game. Unacceptable that a company of your size has not released a patch to fix these bugs. You’re going to wait a month are you kidding?

  • Robert4787
    Robert Morton (@Robert4787) reported

    @CSIS Air defense only works while the magazines stay loaded. Iran doesn’t need to overwhelm every system, just keep firing long enough to drain interceptors. Rebuilding stockpiles fast is now a homeland security issue, not just a battlefield problem.

  • DANNYonPC
    DANNYonPC (@DANNYonPC) reported

    @TheThurston13 @Battlefield Nah mate, actual skill issue there not an issue of spread or even hipfire.

  • solicbosluk
    Barış Gökcek (@solicbosluk) reported

    @BattlefieldComm You consistently dropping the ball. Where is king of the hill. Squad Deathmatch. Your lists suck. Everyday login issues. Guys you made more than 10 of these game. Why you act like it is the first time?

  • Deadchamber19
    Deadchamber (@Deadchamber19) reported

    I hope battlefield don't eliminate the possibility of having another futuristic @Battlefield title because of BF2042. The problem with this BF title wasn't it's time period or setting, and I hope we see another futuristic title done right.

  • flu_vol
    Fluharty (@flu_vol) reported

    @Battlefield Error code 0:89001s:9c-13561655840

  • A1warfighters
    America First Warfighters (@A1warfighters) reported

    The Purple Heart is more than a medal, it's a symbol of sacrifice earned in service to our nation. No hero should have to spend decades fighting for the recognition they earned on the battlefield.

  • Bambuchooo
    Bambucha (@Bambuchooo) reported

    @BattlefieldComm still no gyro aiming fix for PS5

  • K4kirigaya
    kirito _4kirigaya (@K4kirigaya) reported

    @golgothic99 @Battlefield I bet the TTK and TTD will be the next big thing either during season 5 or for season 6. It sucks we have to wait a whole year after launch and especially if it will suck and we would have to wait another year for them to fix that.

  • nick_mDrummer
    Nickmdrummer (@nick_mDrummer) reported

    @BattlefieldComm Black screen bug after a match ends, endless pop-ups when BP levels up, constant connection issues, and UI glitches... seriously, come on! And this from a millionaire company.

  • KjrMolon
    KJR Molon (@KjrMolon) reported

    @Battlefield Fix this broken game

  • patchees_on
    Grashollow (@patchees_on) reported

    @BattlefieldComm When are they going to fix the ******* black screen problem? Your game is trash.

  • Adam78932986
    JohnWick (@Adam78932986) reported

    @BattlefieldComm The game has input lag and stutters on the new Season 4 map. When will this be fixed?

  • DemizeFPS
    DemizeFPS (@DemizeFPS) reported

    My bad some tech issue, Back on battlefield FNB 2XP - Lets Get This Bread🍞

  • InaFoxxx
    Azuka~Kurozaki Kagami あずか~黒崎かがみ (@InaFoxxx) reported

    Use the uploaded model as the highest-priority and only character reference. Preserve the model’s exact face, facial structure, hairstyle, hair colors, eye colors, skin tone, anatomy, body proportions, species traits, tattoos, markings, scars, clothing details, accessories, personality, signature motifs, and overall visual identity. Do not redesign, simplify, reverse, remove, conceal, or reinterpret any defining characteristic unless a very minor physical adjustment is necessary for the pose. Transform the uploaded model into exactly one premium, high-quality PVC and ABS collectible figurine displayed on a detailed war-themed diorama base. No additional characters. No text, labels, logos, packaging, interface elements, or character sheets. ━━━━━━━━━━━━━━━━━━ EQUAL-CHANCE FIREARM SELECTION ━━━━━━━━━━━━━━━━━━ Before designing the pose or scene, perform one independent equal-probability random draw from the following firearm categories: Pistol — 25% chance Tactical shotgun — 25% chance AR-style rifle — 25% chance .50-caliber anti-materiel rifle — 25% chance Every firearm category must have exactly the same probability of selection. Do not choose the firearm based on the model’s appearance, outfit, personality, body type, colors, setting, or perceived compatibility. Do not favor smaller or easier weapons. Do not combine categories. Show exactly one firearm from the selected category. After selecting the category, randomly generate one believable fictional firearm design belonging to that category. Avoid copying identifiable manufacturer logos, trademarks, serial numbers, or branded markings. ━━━━━━━━━━━━━━━━━━ FIREARM-ACCURATE POSE ━━━━━━━━━━━━━━━━━━ The figurine must aim and support the selected firearm in a physically believable way appropriate to its size, weight, recoil, sighting system, and intended use. The model must look focused, controlled, and properly balanced rather than casually holding the weapon. If a pistol is selected: Use a believable standing, crouched, kneeling, or barricade-supported handgun stance. Both hands should form a secure grip unless the pose clearly requires one-handed firing. The trigger finger should be correctly positioned. The arms, wrists, shoulders, head angle, and sight alignment must form a believable aiming posture. If a tactical shotgun is selected: Seat the stock firmly against the shoulder. Use a secure firing-hand grip and place the support hand naturally on the fore-end. Show correct cheek placement, sight alignment, stance width, and recoil-ready posture. The model may stand, crouch, kneel, or aim around battlefield cover. If an AR-style rifle is selected: Seat the stock securely against the shoulder. Place the firing hand correctly on the pistol grip and the support hand naturally along the handguard. Align the eye with the optic or sights. Use a stable standing, crouched, kneeling, or cover-supported tactical stance. Keep the rifle’s scale, sling placement, magazine orientation, and attachments believable. If a .50-caliber rifle is selected: Make the rifle visibly large, heavy, and appropriately scaled. Use a stable kneeling, prone, seated, rubble-supported, or barricade-supported firing position. Support the rifle with a correctly deployed bipod, heavy battlefield structure, sandbags, concrete slab, ruined wall, vehicle wreckage, or another solid surface. The stock must be properly braced, the cheek aligned with the optic, and both hands placed naturally. Do not show the model casually firing the .50-caliber rifle while unsupported or holding it like a lightweight assault rifle. ━━━━━━━━━━━━━━━━━━ PREMIUM FIGURINE CONSTRUCTION ━━━━━━━━━━━━━━━━━━ Render the character and weapon as a genuine physical collectible statue. Include: • Premium painted PVC and ABS construction • Realistic molded thickness • Carefully sculpted facial features • Layered sculpted hair strands • Precisely painted eyes • Separately molded clothing layers • Natural fabric folds translated into sculpture • Fine seams and assembly lines • Delicate edge highlights • Subtle matte, satin, metallic, and gloss material variation • Realistic firearm surface finishes • Small mechanical weapon details • Clean professional paint application • Carefully sculpted fingers and hand placement • Stable physical connection to the base • Commercial showcase-figure quality • High-end Japanese collectible craftsmanship The model must still look like the uploaded character rather than a generic military figure. ━━━━━━━━━━━━━━━━━━ INDEPENDENT RANDOM WAR-DIORAMA DRAW ━━━━━━━━━━━━━━━━━━ After selecting the firearm, independently randomize the war-diorama environment. The scene must be different on every generation. Do not repeatedly default to the same ruined wall, rubble pile, pose, lighting, weather, architecture, or battlefield era. Randomly vary all of the following: • Battlefield environment • Architecture • Cover object • Ground material • Destruction pattern • Weather • Time of day • Lighting direction • Smoke density • Debris arrangement • Figure elevation • Base shape • Environmental storytelling • Color atmosphere Possible randomized environments include, but are not limited to: • Collapsed modern city intersection • Bombed industrial factory • Abandoned desert checkpoint • Destroyed mountain communications station • Flooded urban battlefield • Snow-covered ruined village • Jungle bunker complex • Crumbling underground metro platform • Shattered concrete apartment interior • Burned-out military convoy • Coastal defense installation • Trenches reinforced with timber and sandbags • Rooftop overlooking a damaged city • Wrecked airport runway • Fallen suspension bridge • Derelict shipyard • Destroyed train station • Ruined highway overpass • Artillery-scarred open field • Underground command bunker • Nighttime battlefield illuminated by distant fires • Rain-soaked alley filled with damaged machinery • Dusty canyon outpost • Partially collapsed temple converted into a defensive position Randomly include a limited selection of believable environmental elements such as: Broken concrete, exposed rebar, shattered masonry, shell casings, sandbags, damaged road signs, fractured pipes, twisted steel, abandoned equipment, cracked asphalt, muddy footprints, vehicle fragments, ruined barriers, broken glass, scattered ammunition crates, collapsed beams, smoke plumes, rain puddles, snow buildup, burned vegetation, torn fabric, or distant battlefield fires. Do not overcrowd the base. The base should tell a small visual story while keeping the model and firearm as the unmistakable focus. ━━━━━━━━━━━━━━━━━━ DIORAMA BASE CONSTRUCTION ━━━━━━━━━━━━━━━━━━ Create a fully sculpted display base with visible physical thickness and premium collectible construction. The base should include: • A stable footprint matched to the pose • Layered terrain sculpting • Broken architectural fragments • Realistic cracks and chipped edges • Embedded debris • Weathering and battle damage • Dust, soot, mud, rust, snow, rainwater, or ash appropriate to the selected environment • Carefully painted surface variation • Convincing attachment points for the model • Optional translucent resin effects for smoke, sparks, water, muzzle flash, or small fires The shape of the display base should also vary randomly between circular, oval, irregular rubble-shaped, fractured architectural, triangular, or compact scenic-plinth designs. Do not use the same base composition every time. ━━━━━━━━━━━━━━━━━━ COMPOSITION ━━━━━━━━━━━━━━━━━━ Create one complete cinematic product image of the finished figurine. Show the entire figurine, firearm, and display base clearly within the frame. Use a dynamic three-quarter viewing angle that clearly reveals: • The model’s recognizable face • The firearm-accurate aiming pose • Both hands interacting correctly with the weapon • The weapon’s full silhouette • The figure’s clothing and defining traits • The major environmental details of the base • The physical depth and craftsmanship of the sculpture Use dramatic but controlled cinematic lighting. Combine premium studio-product photography with environmental battlefield atmosphere. Use sharp focus on the face, hands, firearm, and major sculpted details. The final result should resemble an officially photographed, limited-edition collectible statue. Vertical 4:5 composition. Ultra-detailed, cinematic masterpiece, premium figure photography, physically believable sculpture, crisp craftsmanship, realistic materials, controlled depth of field, professional product presentation. ━━━━━━━━━━━━━━━━━━ NEGATIVE PROMPT ━━━━━━━━━━━━━━━━━━ Multiple characters, duplicate figure, additional soldiers, multiple firearms, mixed firearm categories, firearm transforming into another weapon, incorrect weapon scale, tiny .50-caliber rifle, oversized pistol, unsupported heavy rifle, impossible firing stance, incorrect shoulder placement, floating weapon, reversed weapon, bent barrel, blocked barrel, warped firearm, malformed stock, incorrect magazine direction, duplicated attachments, random scope placement, missing trigger, finger inside trigger guard incorrectly, fused hands, detached fingers, extra fingers, missing fingers, malformed hands, broken wrists, incorrect grip, misplaced support hand, hand passing through weapon, eye not aligned with sights, face hidden by weapon, inaccurate anatomy, extra limbs, missing limbs, duplicated body parts, floating debris, unstable figurine, invisible support, paper-thin sculpture, flat clothing, cheap plastic appearance, toy-like proportions unless present in the reference, chibi proportions, generic face, altered identity, redesigned hairstyle, reversed tattoos, misplaced markings, incorrect outfit, excessive muzzle flash, excessive explosions, excessive smoke hiding the model, excessive debris, cluttered composition, repeated default ruined wall, repeated identical battlefield, modern showroom base without scenery, plain circular base, text, title, logo, watermark, manufacturer branding, packaging, price label, UI, collage, split screen, character sheet, alternate poses, low resolution, blurry face, poor paint application, oversaturated lighting, extreme motion blur, cropped firearm, cropped base, cropped head, cropped limbs.

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