Call of Duty: Black Ops Cold War status: server issues and outage reports
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Call of Duty is a first person shooter that is available for gaming consoles and PC. The game franchise includes Call of Duty Modern Warfare, Call of Duty Infinite Warfare, Call of Duty: Ghosts, Call of Duty: Black Ops and the new Blackout battle royale mode.
Problems in the last 24 hours
The graph below depicts the number of Call of Duty: Black Ops Cold War reports received over the last 24 hours by time of day. When the number of reports exceeds the baseline, represented by the red line, an outage is determined.
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Most Reported Problems
The following are the most recent problems reported by Call of Duty: Black Ops Cold War users through our website.
- Online Play (43%)
- Sign in (32%)
- Glitches (18%)
- Hacking / Cheating (4%)
- Game Crash (4%)
Live Outage Map
The most recent Call of Duty: Black Ops Cold War outage reports came from the following cities:
| City | Problem Type | Report Time |
|---|---|---|
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Hacking / Cheating | 4 days ago |
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Sign in | 7 days ago |
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Sign in | 8 days ago |
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Sign in | 8 days ago |
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Sign in | 12 days ago |
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Online Play | 19 days ago |
Community Discussion
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Call of Duty: Black Ops Cold War Issues Reports
Latest outage, problems and issue reports in social media:
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Impo (@ImpoDarth) reportedI’m about to go back to console owning a pc has got to be top 3 most annoying ******* things to deal with when a problem arrives. Wanted to play ranked cod… nvm can’t sign into my ******* Xbox account and I literally don’t know why it’s not working 😭
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Michael (@mygfreadstarot) reported@InfinityWard Fix the matchmaking
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The Real MBM (@TheRealMBM12) reported@CallofDuty CHEATING is a big problem with your games. What are you planning to do to PREVENT cheating?
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Jose (@GTBato_) reportedSome personal feedback from the beta. @InfinityWard @RavenSoftware In terms of MP: For me I think the perfect balance rn is either we keep the ttk what we got at the end of the beta but buff aim assist slightly, or we keep the aim assist we got but go back to 2nd half of weekend 1 ttk. The movement changes with tac sprint being a perk is great but we need to buff the base movement speed slightly for the game to feel good pacing wise. Also bring those strafing and movement changes from warzone over to multiplayer aswell. For warzone : by the end of the beta they fixed a lot of my earlier issues but some still remain to me. Audio is still very all over the place sometimes is great other times you don’t hear anything, movement is almost perfect. The hot take for me though is I feel tac sprint should be the default for warzone and DMZ personally. Making it a perk again is just gonna put us in the situation of it being an almost mandatory perk again. Also I think it just seems natural that it stays for modes like warzone and DMZ where I feel it makes more sense for it to exist in those modes by default cause of how much bigger the maps are. Idk how to describe it but I feel like the lack of tac sprint with the base movement speed we have on it is part of the reason why people felt the game played slow and it’s removal in weekend 2 bled over to warzone when I’m certain we would have had tac sprint in warzone if it was never a hot topic for MP. Visibility did improve but it’s still a ways off. The QOL stuff we got throughout the year is also somewhat there but some are missing or reverted again. Most likely cause the MW4 warzone team isn’t keeping up with live game stuff or it isn’t communicated to them when things make it to live game. UI I am not a fan of. Idk why we are moving the killfeed away from where it’s used to be. At least give us the option for a legacy one if you decide to keep it this way. Color pallete and design of it also looks very busy. As a whole I feel like we are retreading the same issues we had with warzone 2 with MWII. Where it feels warzone is just using all its elements and gameplay feel for DMZ again and not warzone being warzone. Let the modes play differently. Lastly a few bugs I noticed in the warzone beta. The map for some people had insanely bad performance issues the closer you got to the center of the map. The tactical and lethal fps bug that was an issue in multiplayer early on in the beta was there in warzone. This fps bug was also an issue with the quick weapon swap attachment for the late game pistol making it mandatory to drop imo
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KovuFFA (@KovuFFA) reported@ImReap Maybe if @InfinityWard didnt make snipers so *** and marksman rifles how snipers should be then we wouldnt have this issue
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HellenTK (@Hellen__TK) reported@FinchIsFubar @ItsLethalTTV I haven’t played COD since I think BO2 or 3 so I can’t speak to those. That could be the issue too is that it doesn’t seem to be standardized across gaming. We have two completely different experiences (granted with different games) but both are called SBMM. That is and of itself is a huge issue
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nobull (@nobullindia) reportedWhat kind of non sense is this? The order which was cancelled was delivered today..entire cod amount was collected and only 23 out of 30 units delivered…the customer care bot is the cheapest version bought it seems, keeps giving the same answer. Who do i even talk to to resolve this issue
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BigFuzzyYak loves Indie Games! (@BigFuzzyYak) reported@DRIZZYCDL @femijohnsn @CallofDuty Well the beta ended for MW4. So it's Warzone having issues.
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mrfcat21 (@markferrel5332) reported@charlieINTEL I’ll definitely be buying the game. Theres obviously some issues for sure but what COD doesn’t have issues? I thoroughly enjoyed playing the Beta
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John (@AxiomSlayz) reported@vanillaiceaw Graphically speaking, and movement fluidity speaking, I can agree to that. My issue is that it feels as though every cod after the fact has felt like an off brand version of that game. There’s differences title to title but it overall feels like each game since then has no new identity. It did not feel this way with the old engine. Additionally, the old engine actually made the game feel like an arcade fps, rather than a war sim
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anxietE (@itsanxietE) reported@charlieINTEL I’ve bought every single cod since cod 4: modern warfare, but I won’t be buying this one (I have finally broken the curse)
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skin (@sk1nnysk1nsk1n) reportedyo @InfinityWard @CallofDuty weird issue i'm running into while editing. i have a separate audio channel for recording game chat, but for some reason, the enemy team audio is recorded to that channel while the audio for my team is recorded separately to the main game audio. fix?
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Hotboi Monty💥🔥 (@MontyRel) reportedPeople who wanna do freak stuff and play the game at the same time be playing COD and 2K. That ain’t gonna work over here. I play RPGS, if you **** up my combat strategy and I gotta retry we gonna have a real issue lmaooooo it’s best you wait until I’m done
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Scott G. (@ScottySayz_66) reported@Cka789 @GernaderJake Bullshit. He grew up with CoD. He would guarantee play a new campaign for free every time due to the nostalgia factor alone. People are just mad the top 1% stay the top 1% b/c of these companies who dish out these types of deals. And that’s valid, but that isn’t Tim’s problem.
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UNALIENABLE RIGHTS (@F1sT) reported@CODPersonal Your study is useful for what it measured. Classic built tighter, more predictable scoreboards. Open was more mixed. Queue time and ping were a wash in your 50. Team gap was basically the same. Half the matches on both systems still ended short-handed. That last part is why this cannot be the whole story. Score spread tells you how the lobby finished. It does not tell you whether the fight you saw was the fight the server played. Dedicated-server CoD still predicts and interpolates on the client. When packets lag or a replicated object is late, you get doors that are open on one machine and closed on another, peeks that look stolen, and deaths that feel delayed. This old clip is that problem in plain sight — not “SBMM set the server to 100ms,” but the game filling in a guess until the real state arrives: Your 23ms average in Phoenix on fiber is a good connection window. It does not measure peek advantage, rollback, or whether Classic’s tighter skill pool is buying those lobbies with longer routes for other brackets. You already said you cannot speak for the high-skill people who call pubs ranked. Netcode feel is the same kind of gap: your table cannot see it. So the clean join is: • Your data: Classic is tighter. • The clip: tighter/outcome metrics are not the same as honest gunfights. • Both systems: quits still gutted half the games. Commit to one system, publish how much ping vs skill is actually weighted, and stop treating scoreboard tightness as proof the middle enjoyed the fight. Players do not rage about a 37% spread. They rage when the door was never open.
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Jim Bob (@JimBobsPOV) reported@InfinityWard Why not clarify what you mean with the TTK & Aim Assist adjustments? And are we seriously not even going to mention the ads & sprint to fire speeds after how much this was asked for? It’s nice to see you acknowledge issues, but it doesn’t seem like you’re really listening still.
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Jase (@Jase_32) reported@TheGigaDad Couldn't agree with you more on everything you mentioned that they need to fix! I think it would be huge W for @InfinityWard @RavenSoftware to do a weekend beta of warzone with custom loadouts. Could provide feedback that could help when season 1 comes out
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djbear. (@djb3ar) reported@TheRickYouTube @Nyhr0xus @CallofDuty Open matchmaking was literally working as intended, The problem was the casuals you wanted to curb stomp constantly didn't use the playlist because, wouldn't you know, they don't wanna be curb stomped constantly. So the casual playerbase stuck to SBMM playlists to avoid you.
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💋 Ms Trix 💋| Tay (@MsTrixhd) reported@JaHRage_ @JaCrispybbq @SoaRZephy You know theres a known glitch since cod mw2 that kicks players that cant maintain a certain nat type. It happened to me for the entire of mwiii lmao you’re just uneducated and ignorant
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Schwing Dingler (@schwingdingle) reported@S0lemVatem Not me I loved the game as soon as the launch issues got fixed. I said it was the first cod to feel like cod in years.
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вяσσку (@Brooky31) reported@TheGhostOfHope Oh because vanguard was fun… cod ghost 2 is needed. Or will they say it’s been too long and not enough people who play today even played the first one. If that’s the case there in lies your problem.
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Julio (@Julio54914459) reported@blackfox87fps But again these problems are one sided because not everyone experiences the same game just like the people that want stronger aim assist so the game can aim for them and faster ttk to kill in 2 bullets and feel like they are good at cod to then get killed and say cheater lol
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B6ian (@calme5t77299) reported@charlieINTEL week 1 was horrible I thought about skipping it but week 2 brought me back, I had no issues with the game, movement felt a bit slow but nothing to crazy ttk is fine just nerf shotguns and buff snipers haven’t had this much fun in a cod in a good minute
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E C H O ! ? (@3cho4life) reported@TaylorJLangston @InfinityWard My only problem with mw3 was that the guns felt a bit plasticky and looked too plasticky for my liking
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Zachy (@Zsk8s) reported@CallofDuty @InfinityWard Bro why is this not working! I put everything in the correct order. All information is correct too.
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Mickeydeez (@mickydees123) reported@XLoganV @InfinityWard Ttk is so slow it needs to a little more faster this feels like a joke thats my only issue with this game
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Robert (@RobertB_MD) reported@charlieINTEL Disagree. The core of the game is the problem. @InfinityWard makes good graphics. Gameplay, however, is AWFUL. Slow, clunky, delays, sway, clutter. 2/10
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Young Elroy Jetson (@Lucrative8982) reported@CallofDuty @CallofDuty Crash Override#2254841 MW4 Beta Stats
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j8hnb (@j8hnb2010) reported@CallofDuty @Treyarch Can you fix matchmaking for infected game mode it takes forever to find a match there no map to choose and when the match is over get kicked from lobby have to search all over again can you fix this !
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Stewarty Wilson (@Stew_Wills) reported@tminnzy Playing black ops 2 again was the most sweaty experience that I’ve had on cod for a long long time. It was not like this when it originally came out. SBMM is not the problem. There’s just so many more good players.