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Monster Hunter

Monster Hunter status: server issues and outage reports

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Full Outage Map

The Monster Hunter franchise is a series of fantasy-themed action role-playing video games developed and published by Capcom.

Problems in the last 24 hours

The graph below depicts the number of Monster Hunter reports received over the last 24 hours by time of day. When the number of reports exceeds the baseline, represented by the red line, an outage is determined.

At the moment, we haven't detected any problems at Monster Hunter. Are you experiencing issues or an outage? Leave a message in the comments section!

Most Reported Problems

The following are the most recent problems reported by Monster Hunter users through our website.

  • 100% Online Play (100%)

Live Outage Map

The most recent Monster Hunter outage reports came from the following cities:

CityProblem TypeReport Time
Savennières Online Play 1 month ago
Villingen-Schwenningen Online Play 7 months ago
Bucharest Matchmaking 7 months ago
Paris Online Play 1 year ago
Cañon City Online Play 1 year ago
Leiden Sign in 1 year ago
Full Outage Map

Community Discussion

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Monster Hunter Issues Reports

Latest outage, problems and issue reports in social media:

  • fixchargeblade
    Wilds Charge Blade hater (@fixchargeblade) reported

    @UFvzm0zmcN31521 @aRealChoom @monsterhunter that's because the AED loop is way too broken 😭 the game forces you to choose between efficiency and fun, which is very bad weapon design 💀

  • Dynamo_Lynn
    Dynamo_Lynn (@Dynamo_Lynn) reported

    @ThatBeardedGu20 @Fewstick @monsterhunter This is completely false. There is no limit to being able to stagger a Monster in Wilds using a focus strike. The only monster in the game that has this is Doshaguma, or very special situations like animation lock (Arkveld transforming etc). You're thinking lag, I think.

  • ozzyolias
    Olias (@ozzyolias) reported

    @monsterhunter Can you fix the fatal d3d errors too , doesnt happen during other AT hunts but always happens during AT Arkveld

  • NJH_TKH
    NJH (@NJH_TKH) reported

    @SharpCyan @URUT0RA_S0UL @monsterhunter I get one Ichiran Order Form roughly every four days since I only login to do the Limited Bounties.

  • statesminds
    States (@statesminds) reported

    @Fewstick @Dynamo_Lynn @monsterhunter I guess technically not. The issue is wounds

  • John_Shepard072
    Jay (@John_Shepard072) reported

    @monsterhunter This whole "if we pretend the fanbase isn't mad, maybe they'll forget" strategy is infuriating to say the least Capcom. Even if there's nothing else in the works (which I hope there is), you owe the community a response. Ignoring the problem doesn't make it go away.

  • Sinnamoring
    Ash / Mango 🥭 🇧🇻 (@Sinnamoring) reported

    @1253Snacky @VMJunior @monsterhunter it was declining on pc because it was launched with massive performance issues, they kind of fixed it, but not rly, but its always been fine on ps5 :)

  • fixchargeblade
    Wilds Charge Blade hater (@fixchargeblade) reported

    @monsterhunter fix the Charge Blade, Guard Points are trash due to the regular guard having BETTER Perfect Guard detection than them, SAED has reduced damage when used from a guard, charged sword is a waste of UI space and sword mode and counters are useless

  • Sir_Bax
    Bax (@Sir_Bax) reported

    @AlanEmmanu23609 @monsterhunter I still have no idea. You are one sad person when you have to mirror your own issues on the others and attack them for your own perversions.

  • Falmung
    Falmung (@Falmung) reported

    @IAmThatGuyxo @monsterhunter The keyword is "used to struggle". It has received multiple performance patches since then and now runs on even a Rog Ally between 30-40 fps. A Switch 2 should have no issues running locked 30fps with Nvidia DLSS.

  • tallon_marcus
    Koa Ronato (@tallon_marcus) reported

    @monsterhunter Are you guys gonna do anything about the constant crashes on series x after putting in a couple days worth of playtime? Reinstalling doesnt fix it, starting a new save doesnt fix it either

  • Albal_156
    Albal156 (@Albal_156) reported

    @monsterhunter Are your servers dying in the heat today Capcom? I can't connect to a lobby or a quest and every 30 seconds I'm disconnecting from quests left right and centre. I disconnect from the quest, then I disconnect from the lobby and finally I disconnect from the online

  • fixchargeblade
    Wilds Charge Blade hater (@fixchargeblade) reported

    @monsterhunter fix the Charge Blade, Guard Points are trash due to the regular guard having BETTER Perfect Guard detection than them, SAED has reduced damage when used from a guard, charged sword is a waste of UI space and sword mode and counters are useless

  • fixchargeblade
    Wilds Charge Blade hater (@fixchargeblade) reported

    @monsterhunter fix the Charge Blade, Guard Points are trash due to the regular guard having BETTER Perfect Guard detection than them, SAED has reduced damage when used from a guard, charged sword is a waste of UI space and sword mode and counters are useless

  • Bobsplosion
    Bobsplosion (@Bobsplosion) reported

    @BrambleSnap @JiggyNegus @monsterhunter They changed the charm payout system partway through the original Dosha challenge specifically because of the leaderboard problem.

  • fixchargeblade
    Wilds Charge Blade hater (@fixchargeblade) reported

    @monsterhunter fix the Charge Blade, Guard Points are trash due to the regular guard having BETTER Perfect Guard detection than them, SAED has reduced damage when used from a guard, charged sword is a waste of UI space and sword mode and counters are useless

  • Simbadeangelo
    William Leonhart (@Simbadeangelo) reported

    @monsterhunter last time i played, i had hard time connecting to server and everytime i tried to play there's always trouble with so many codes, so frustating. that's why i moved on to another game.

  • Ratbastard84232
    Ratbastardthesequel (@Ratbastard84232) reported

    @monsterhunter Wow! So boring! Have you fixed the actual issues with the core game or are you just ignoring everything?

  • AhBaloul
    أحمد・Ahmed・アーメッド (@AhBaloul) reported

    @monsterhunter Lag. More leg is awaiting us.

  • MajoraNoKamen
    Majora 🟣 "iCORE" isekai LN editor & busy @ zines! (@MajoraNoKamen) reported

    @monsterhunter No new MonHun from the Rise team and director? I tried the Wilds demo, but I didn't like it since its graphics and level/terrain design felt chaotic, among other issues... 😞

  • TheKaalionRjest
    Kaalion Rjest™ (@TheKaalionRjest) reported

    @monsterhunter This should be good. Never fixed the issues that were, continues to release sub par....I miss when monster hunter gave a **** about their own name.

  • fixchargeblade
    Wilds Charge Blade hater (@fixchargeblade) reported

    @monsterhunter fix the Charge Blade, Guard Points are trash due to the regular guard having BETTER Perfect Guard detection than them, SAED has reduced damage when used from a guard, charged sword is a waste of UI space and sword mode and counters are useless

  • capnfabian
    Fabian Martinez (@capnfabian) reported

    @TheRealJTV4K60 @monsterhunter If it was outdated Capcom wouldn't release a broken game on the switch 2 and waste money on it.

  • fixchargeblade
    Wilds Charge Blade hater (@fixchargeblade) reported

    @monsterhunter fix the Charge Blade, Guard Points are trash due to the regular guard having BETTER Perfect Guard detection than them, SAED has reduced damage when used from a guard, charged sword is a waste of UI space and sword mode and counters are useless

  • HALZY90
    Hz (@HALZY90) reported

    @monsterhunter No update to fix your **** ?

  • GrandestBust
    K.V. (@GrandestBust) reported

    @JohnCon11428544 @monsterhunter Wounds were a massive issue(i think they are an entirely useless gameplay mechanic and should be removed outright), but that's not all of it. Everything about the hunter is ridiculously strong in Wilds. Healing is easy, statuses don't matter, mobility is high af

  • Dynamo_Lynn
    Dynamo_Lynn (@Dynamo_Lynn) reported

    @Cake389 @monsterhunter They nerfed wound rate through beyond inflating the HP pools of endgame monsters*. The mechanics are still fundamentally broken against everything during the progression of the game.

  • ozzyolias
    Olias (@ozzyolias) reported

    @monsterhunter Still no fatal d3d error fix for Rdna2 cards

  • zockerteam3
    zocker (@zockerteam3) reported

    @Fewstick @Dynamo_Lynn @monsterhunter Hes acting like mh never had a broken mechanic ever

  • DerrickFarbes
    Dr_KazoWho (@DerrickFarbes) reported

    @Syl__Star @Eybo_91 @monsterhunter Mostly unplayable is a huge reach lol people being picky doesn't make a game unplayable thats operator error