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Monster Hunter

Monster Hunter status: server issues and outage reports

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The Monster Hunter franchise is a series of fantasy-themed action role-playing video games developed and published by Capcom.

Problems in the last 24 hours

The graph below depicts the number of Monster Hunter reports received over the last 24 hours by time of day. When the number of reports exceeds the baseline, represented by the red line, an outage is determined.

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Most Reported Problems

The following are the most recent problems reported by Monster Hunter users through our website.

  • 100% Online Play (100%)

Community Discussion

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Monster Hunter Issues Reports

Latest outage, problems and issue reports in social media:

  • fixchargeblade
    Wilds Charge Blade hater (@fixchargeblade) reported

    @monsterhunter fix the Charge Blade, Guard Points are trash due to the regular guard having BETTER Perfect Guard detection than them, SAED has reduced damage when used from a guard, charged sword is a waste of UI space and sword mode and counters are useless

  • Foxian_Enjoyer
    Foxian_Enjoyer (@Foxian_Enjoyer) reported

    @AneeshMenon10 @monsterhunter Buddy it's sitting at mixed because people who left did not come back. It doesn't still have performance issues at all. Those were all fixed. All of your complaints were stated as if they're still an issue. They're not. They've been fixed. By all means say that you dropped the

  • DerrickFarbes
    Dr_KazoWho (@DerrickFarbes) reported

    @chrispycode @monsterhunter Lol cap kid fix your rig

  • ScourgeHH
    ScourgeHH (@ScourgeHH) reported

    @Sub5tep @Sol_Bytes @monsterhunter And that is fair, but then they need to pander to that. The issue is right now they are too lukewarm, trying to pander to everyone making everything feel poorly paced or half asses

  • fixchargeblade
    Wilds Charge Blade hater (@fixchargeblade) reported

    @monsterhunter fix the Charge Blade, Guard Points are trash due to the regular guard having BETTER Perfect Guard detection than them, SAED has reduced damage when used from a guard, charged sword is a waste of UI space and sword mode and counters are useless

  • fixchargeblade
    Wilds Charge Blade hater (@fixchargeblade) reported

    @monsterhunter fix the Charge Blade, Guard Points are trash due to the regular guard having BETTER Perfect Guard detection than them, SAED has reduced damage when used from a guard, charged sword is a waste of UI space and sword mode and counters are useless

  • fixchargeblade
    Wilds Charge Blade hater (@fixchargeblade) reported

    @monsterhunter fix the Charge Blade, Guard Points are trash due to the regular guard having BETTER Perfect Guard detection than them, SAED has reduced damage when used from a guard, charged sword is a waste of UI space and sword mode and counters are useless

  • Artoria_Veldian
    Artoria (@Artoria_Veldian) reported

    @TheKaalionRjest @monsterhunter They did fix the issues with wilds, 95% of the problems are gone.

  • fixchargeblade
    Wilds Charge Blade hater (@fixchargeblade) reported

    @monsterhunter fix the Charge Blade, Guard Points are trash due to the regular guard having BETTER Perfect Guard detection than them, SAED has reduced damage when used from a guard, charged sword is a waste of UI space and sword mode and counters are useless

  • EngaruEs
    Engaru (@EngaruEs) reported

    @Sub5tep @monsterhunter you'd think after so many years and games they'd eventually manage to release a complete game instead of taking over a year after release... Not to mention the broken performance, crashes, unnecessarily huge lobbies and dogshit story we have to sit through.

  • krilliollo
    El ***** Krilliollo (@krilliollo) reported

    @monsterhunter I missed it😭 Make these quests permanent… Stop with the live service/FOMO crap.

  • fixchargeblade
    Wilds Charge Blade hater (@fixchargeblade) reported

    @Ball_Sack_Sniff @monsterhunter the problem with the weapon is that is way too easy and braindead, not the other way around lol

  • AneeshMenon10
    Aneesh Menon (@AneeshMenon10) reported

    @Foxian_Enjoyer @monsterhunter I didn't make **** up The game had performance issues. Still does And it was neutered down to accommodate casuals and tourists when it launched.. And the challenging content was only released months later I'm still right. My criticisms are valid **** you

  • fatso_cunt
    Fatfuck (@fatso_cunt) reported

    @Jarman6251 @salisbury418 @monsterhunter Yeah but there is no incentive which is the issue, also I hate that I al forced to use it and there are areas that are simply inaccessible without it.

  • ApexZora
    ApexMH (@ApexZora) reported

    @AnhurdynPlus @monsterhunter I'm talking about the fact that wilds throws too many resources at the player and the event quests makes that issue even worse. It's not that hard to understand

  • AhBaloul
    أحمد・Ahmed・アーメッド (@AhBaloul) reported

    @monsterhunter Lag. More leg is awaiting us.

  • Fleshly_Delight
    Fleshly Delight (@Fleshly_Delight) reported

    @Sg_350 @monsterhunter You mean the fix they put out on the 13th, less than a week after the update that broke everything?

  • FabrizioART
    Fabrizio- Primordial ART (@FabrizioART) reported

    @TweetingGaruga @monsterhunter The confusion is from the fact that I was talking about how ST3 was ill conceived and you brought up Wilds launch issues. I thought you were implying a causal relation, which we agree is unlikely. Instead we seem to agree that you're saying 1/2

  • fixchargeblade
    Wilds Charge Blade hater (@fixchargeblade) reported

    @monsterhunter fix the Charge Blade, Guard Points are trash due to the regular guard having BETTER Perfect Guard detection than them, SAED has reduced damage when used from a guard, charged sword is a waste of UI space and sword mode and counters are useless

  • fixchargeblade
    Wilds Charge Blade hater (@fixchargeblade) reported

    @monsterhunter fix the Charge Blade, the weapon is strong but braindead. Guard Points are trash due to the regular guard having BETTER Perfect Guard detection than them, SAED has reduced damage when used from a guard, charged sword is a waste of UI space and sword mode and counters are useless

  • MyNameTaam
    Taam? (@MyNameTaam) reported

    @Chiefyaku @monsterhunter tbf getting hit out of it was partly due to Rises hitboxs being very tall so that monsters could hit players hiding on top walls, so HOPEFULLY that at the least isn't a problem anymore

  • fixchargeblade
    Wilds Charge Blade hater (@fixchargeblade) reported

    @monsterhunter fix the Charge Blade, the weapon is strong but braindead. Guard Points are trash due to the regular guard having BETTER Perfect Guard detection than them, SAED has reduced damage when used from a guard, charged sword is a waste of UI space and sword mode and counters are useless

  • RecallMyName
    Dew (@RecallMyName) reported

    @gomeshiro @henrique_dutt @monsterhunter And it's *** on series s tho... unless they fix the optimization

  • youles69
    Yøules 🇫🇷 (@youles69) reported

    @Komega24 @TheRealJTV4K60 @monsterhunter When you see the performance of elden ring on the steamdeck you clearly understand that the optimisation problem comes from the devs and not only nintendo

  • KairiTheGoth
    Nerona Perona (@KairiTheGoth) reported

    @IAmThatGuyxo @monsterhunter My 5080 had no issue with the game. What are you on about??

  • fixchargeblade
    Wilds Charge Blade hater (@fixchargeblade) reported

    @monsterhunter fix the Charge Blade, Guard Points are trash due to the regular guard having BETTER Perfect Guard detection than them, SAED has reduced damage when used from a guard, charged sword is a waste of UI space and sword mode and counters are useless

  • fixchargeblade
    Wilds Charge Blade hater (@fixchargeblade) reported

    @monsterhunter fix the Charge Blade, Guard Points are trash due to the regular guard having BETTER Perfect Guard detection than them, SAED has reduced damage when used from a guard, charged sword is a waste of UI space and sword mode and counters are useless

  • FabrizioART
    Fabrizio- Primordial ART (@FabrizioART) reported

    @TweetingGaruga @monsterhunter I mean, exactly because they developed in tandem then I don't see why Wilds having launch problems matter to how Stories 3 is. Are you saying that Stories was underbaked bc they thought they would sell purely on Wilds hype anyway?

  • Aion_Tenebrae
    J (@Aion_Tenebrae) reported

    @solahtar1 @monsterhunter I think the only fights in the game that "keep up" are AT Arkveld, Omega (both versions) and in a minor scale 9* Seregios and 9* Mizu, and 10* Zho 6 fights... On the whole game... And all of those where postlaunch updates. Do you see the issue?

  • Dynamo_Lynn
    Dynamo_Lynn (@Dynamo_Lynn) reported

    @ThatBeardedGu20 @Fewstick @monsterhunter This is completely false. There is no limit to being able to stagger a Monster in Wilds using a focus strike. The only monster in the game that has this is Doshaguma, or very special situations like animation lock (Arkveld transforming etc). You're thinking lag, I think.