Monster Hunter status: server issues and outage reports
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The Monster Hunter franchise is a series of fantasy-themed action role-playing video games developed and published by Capcom.
Problems in the last 24 hours
The graph below depicts the number of Monster Hunter reports received over the last 24 hours by time of day. When the number of reports exceeds the baseline, represented by the red line, an outage is determined.
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Most Reported Problems
The following are the most recent problems reported by Monster Hunter users through our website.
- Online Play (100%)
Community Discussion
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Monster Hunter Issues Reports
Latest outage, problems and issue reports in social media:
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Ness Hunter (@ScreenCaps15) reported@Kamiyouni @chaos_route @monsterhunter Wirebufs were even more essential than clutch claw/tenderizing. The biggest problem with CC is that ut broke the flow of the fight way too often.
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Drago Valhar (@Be4st_Within) reported@GreasyPixel @monsterhunter Not a problem. Oh and try to break the two front legs before the instant death laser, I haven't fought him in a bit but I'm pretty sure they take less damage afterward if not broken.
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あす太郎 (@big_asutaro) reported@Ripw0lf14 @monsterhunter That's like saying "I'm richer if I made more money" what are you even talking about The issue is precisely with the same time and effort, PCs are harder to optimize by nature because of varying hardware-software compatibility
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sky. (@tamonowo) reported@MitzieteTTV @monsterhunter It's not something different. It's Hunter Arts. Again. For the third time. It worked in GU, it was ******* terrible in Rise and especially Sunbreak. Wilds already has a power fantasy problem with it taking them until AT Arkveld to actually have something fight back.
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Cyrusnv2004 ❤️🏳️🌈🏳️⚧️🇻🇪 (@cyrusnv2004) reported@monsterhunter Please fix the performance on switch 2 version 🙏🏻
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Kaalion Rjest™ (@TheKaalionRjest) reported@monsterhunter This should be good. Never fixed the issues that were, continues to release sub par....I miss when monster hunter gave a **** about their own name.
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Dynamo_Lynn (@Dynamo_Lynn) reported@zockerteam3 @Fewstick @monsterhunter Just typing ****. Anyways. The fact that MH always had broken mechanics doesn't mean it's prohibited to ask for balance and wanting the current broken mechanic not to be.
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Wilds Charge Blade hater (@fixchargeblade) reported@monsterhunter fix the Charge Blade, Guard Points are trash due to the regular guard having BETTER Perfect Guard detection than them, SAED has reduced damage when used from a guard, charged sword is a waste of UI space and sword mode and counters are useless
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Sg.350 (@Sg_350) reported@monsterhunter When are you gonna fix the August performance patch
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Fabian Martinez (@capnfabian) reported@TheRealJTV4K60 @monsterhunter If it was outdated Capcom wouldn't release a broken game on the switch 2 and waste money on it.
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States (@statesminds) reported@Fewstick @Dynamo_Lynn @monsterhunter I guess technically not. The issue is wounds
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Yøules 🇫🇷 (@youles69) reported@tamonowo @monsterhunter I liked the game actually even if there were a bunch of flaws (too much I agree) the problem is in the sole concept of releasing tens of cosmetics at 5€ each lol
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Olias (@ozzyolias) reported@monsterhunter Can you fix the Fatal D3d errors for RX 6000 cards, it's literally your recommended system requirements but we have constant crashes in the AT Arkveld hunt
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Yøules 🇫🇷 (@youles69) reported@Komega24 @TheRealJTV4K60 @monsterhunter When you see the performance of elden ring on the steamdeck you clearly understand that the optimisation problem comes from the devs and not only nintendo
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Wilds Charge Blade hater (@fixchargeblade) reported@monsterhunter fix the Charge Blade, the weapon is strong but braindead. Guard Points are trash due to the regular guard having BETTER Perfect Guard detection than them, SAED has reduced damage when used from a guard, charged sword is a waste of UI space and sword mode and counters are useless
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Lukas Fuegner (@LukasF_Arts) reported@monsterhunter and this is not just being mad at a discount, of course games get discounted over time, the issue is the introduction of a new ultimate edition while screwing over the people that bought the old ultimate edition
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Wilds Charge Blade hater (@fixchargeblade) reported@monsterhunter fix the Charge Blade, Guard Points are trash due to the regular guard having BETTER Perfect Guard detection than them, SAED has reduced damage when used from a guard, charged sword is a waste of UI space and sword mode and counters are useless
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DarkQuill 🎼 (@Dark_Quill) reported@monsterhunter Hoping it won't have launch issues like Iceborn or Wilds did, please be sure to optimize before releasing
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Wilds Charge Blade hater (@fixchargeblade) reported@monsterhunter fix the Charge Blade, Guard Points are trash due to the regular guard having BETTER Perfect Guard detection than them, SAED has reduced damage when used from a guard, charged sword is a waste of UI space and sword mode and counters are useless
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Sean O'Bannon (@ScoobyXIII) reported@shinku251 @Dynamo_Lynn @monsterhunter The issue w focus mode is that it trivializes positioning. That was always a major part of the battle system. Especially as bigger moves got more common in 4th and 5th gen. If you're about to whiff an SAED, just aim and correct. It removes any risk of using your strongest moves.
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Dew (@RecallMyName) reported@gomeshiro @henrique_dutt @monsterhunter And it's *** on series s tho... unless they fix the optimization
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Wilds Charge Blade hater (@fixchargeblade) reported@monsterhunter fix the Charge Blade, Guard Points are trash due to the regular guard having BETTER Perfect Guard detection than them, SAED has reduced damage when used from a guard, charged sword is a waste of UI space and sword mode and counters are useless
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Agera (@InfiniteAgera) reported@VMJunior @monsterhunter Live service slop has rotted your brain
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Hz (@HALZY90) reported@monsterhunter No update to fix your **** ?
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Wilds Charge Blade hater (@fixchargeblade) reported@monsterhunter fix the Charge Blade, Guard Points are trash due to the regular guard having BETTER Perfect Guard detection than them, SAED has reduced damage when used from a guard, charged sword is a waste of UI space and sword mode and counters are useless
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Kimer Goule (@kimergoule) reported@Fewstick @Dynamo_Lynn @monsterhunter Completely off topic as we are talking about Wilds. Your reply showcase furthermore that Focus Mode is such an issue that you're comparing it to World's Mantles & Clutch claw, which are like in the top of the worst aspects about the game
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Foxian_Enjoyer (@Foxian_Enjoyer) reported@AneeshMenon10 @monsterhunter Buddy you started this conversation saying that the difficulty etc was STILL an issue, and continued saying it for most of your misinformed rant. It's only now that you're trying to move the goalposts and pretend that you were talking only about how it released.
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The Dreamer (@413dreamr) reported@Eliza_Artz @SLIGEACH_EIRE @monsterhunter Don't bother, these people don't actually play the games. Day 1 PS5 (base) player and the game had *minor* issues at launch that have been fixed. PC players had to wait longer but it's ran fine for months now. Plus look at all the other Capcom games on Switch 2, it'll be fine
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Sapien (@Sapien03) reported@RealTankTheta @Sub5tep @monsterhunter I can tell you the performance is WAY better than launch. Rise never had any issues because it was made for the switch, World is almost a decade old and if you still havent updated your PC in 10 years that's kinda on you. Also it ran like **** on release and way worse on Iceborne
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Olias (@ozzyolias) reported@monsterhunter Once again asking to look into the Fatal D3D errors especially on 6000 amd cards, been happening since the January optimization update, happens a lot during AT ARkveld hunt