Monster Hunter

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The Monster Hunter franchise is a series of fantasy-themed action role-playing video games developed and published by Capcom.

Problems in the last 24 hours

The graph below depicts the number of Monster Hunter reports received over the last 24 hours by time of day. When the number of reports exceeds the baseline, represented by the red line, an outage is determined.

Monster Hunter Outage Chart 02/05/2026 09:00

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Most Reported Problems

The following are the most recent problems reported by Monster Hunter users through our website.

  1. Matchmaking (50%)

    Matchmaking (50%)

  2. Online Play (50%)

    Online Play (50%)

Live Outage Map

The most recent Monster Hunter outage reports came from the following cities:

Loading map, please wait...
City Problem Type Report Time
GermanyVillingen-Schwenningen Online Play
RomaniaBucharest Matchmaking
FranceParis Online Play
United StatesCañon City Online Play
NetherlandsLeiden Sign in
GermanyStaßfurt Game Crash
Map Full Outage Map

Community Discussion

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Monster Hunter Issues Reports

Latest outage, problems and issue reports in social media:

  • errorTassara404 Tassara (@errorTassara404) reported

    @monsterhunter paid DLC sucks... while optimizatin still an issue

  • MFTNBeats Beats by MFTN (@MFTNBeats) reported

    @monsterhunter PC is over 60% of Capcom’s revenue now and they can’t be bothered to fix that version of the game 😑

  • bruhnah76 nah (@bruhnah76) reported

    @DrPlague_05 @monsterhunter Are we gonna ignore the multiple times they’ve acknowledged the performance issues and how they are actively working on it with each update? Do you think these issues are fixed overnight? They even had a presentation about that very thing but had to cancel due to harassment.

  • TmiErektor Mirko (@TmiErektor) reported

    @s09yuri @monsterhunter They do something about that in every update, you expect them to drop just one massive update fix without implementing them as soon as they can?

  • FL1NTZ Joe (@FL1NTZ) reported

    @MashHarder @monsterhunter I was about to download the texture pack, but saw that it caused more problems, so I refrained from doing so. I run the game on high settings through out with 1440p res and FSR4 and it stays between 60 and 150fps. But it's still extremely unoptimized. It's bad.

  • alexvai93 Haru Strand (@alexvai93) reported

    @ytgirlsfugdogs @monsterhunter That's not even in top5 problems the game has to be honest

  • K1ROPlaysGames Kei as in K (@K1ROPlaysGames) reported

    @_2gdv @Sydney_0r0 @monsterhunter When do your issues occur? I haven't had any problems with my Seikret moving on its own after changing my settings.

  • aoi_hunter Aoi Hunter (@aoi_hunter) reported

    @garisgemilang @monsterhunter Ryzen 7 5700x+6800+48gb ram 1440p+ native+medium settings 80fps=crash report 👍🏻

  • MimirTheAesir Mimir. (@MimirTheAesir) reported

    @monsterhunter Man, I wish I could actually enjoy this change on my 2000€ PC that I bought 2 years ago. Sadly your game is so horribly optimized that I cannot actually play the game and enjoy it without frames dropping below 20 on a regular basis. Please, fix your game, ffs.

  • samuraisodaKP Samuraisoda (@samuraisodaKP) reported

    @monsterhunter None of my PC friends play with me anymore 😔 please fix steam version

  • raduuu_13 Raduuux11 (@raduuu_13) reported

    @Cthulhuca @CitizenConflict @monsterhunter I think dd2 fans weren't loud as they should have be.. I really believe Capcom could fix those problems if they really want to

  • derekb12345 derekb1234 (@derekb12345) reported

    @SwordkingX @monsterhunter That sounds like a desync issue on your end. The hit boxes are really good in this game.

  • Substance43 From the Silent Majority (@Substance43) reported

    @TommyKairaTK monster hunter milds literally plays on autopilot get that **** out of here. @monsterhunter you bastards. stop installing wheelchair ramps. we're playing the game because we like to crawl with broken legs.

  • moonlitfunforge FunSmith (@moonlitfunforge) reported

    @monsterhunter Request: Enraged monsters can't be wounded. Repeated wounds develop scars and can no longer be wounded. Reduce wound stagger duration after each wound stagger. Some monsters need to have parts broken to wound.

  • Javinukem Javi (@Javinukem) reported

    @monsterhunter fix the performance

  • DrPlague_05 Doc (@DrPlague_05) reported

    @bruhnah76 @monsterhunter **** speed runners rn. Fix the game.

  • KettuLauri Kettu (@KettuLauri) reported

    @xenos_sama @monsterhunter You sure they didn't fix it already?

  • HoloTheDrunk Holo the Drunk (@HoloTheDrunk) reported

    @derekb12345 @SwordkingX @monsterhunter Nah in this case AT Uth Duna has some absolutely atrocious hitboxes on some of its moves. They're still terrible even as host so it's not a network issue.

  • drealmikaelson jm (@drealmikaelson) reported

    @monsterhunter Players (including me) have reported about the shader cache issue is still present, please check.

  • raduuu_13 Raduuux11 (@raduuu_13) reported

    @VagaOnly @CitizenConflict @monsterhunter Yeah so having problems with an i9 cpu and a 4070 gpu means my pc is not decent But doom the dark ages and other decent games run perfectly on it What this could mean I wonder...-.-

  • updulrhman Abdulrahman (@updulrhman) reported

    @monsterhunter How about you fix the performance in the PC version?

  • CaligoMilites CaligoMilites - Pokemon - Fakemon Art (@CaligoMilites) reported

    @monsterhunter Fix. The.*******. performance. Issues!!!!

  • Archivist_YT The Archivist (@Archivist_YT) reported

    @KoyaNightWolf @monsterhunter Probably a dumb question but have you claimed daily rewards yet? Friend has the same issue and it's because you get the stuff from the first daily rewards you received after logging in during the festival. If this doesn't work you would need to contact Capcom support

  • ResoluteOnyx Onyx (@ResoluteOnyx) reported

    @monsterhunter Hm. Well at least it’ll be easier for the new people. Never had a problem with wound placement personally.

  • Cthulhuca LucaP (@Cthulhuca) reported

    @CitizenConflict @monsterhunter It'll never come out because they don't know how to fix it, as DD2 already demonstrated.

  • xenos_sama Rayan ⛈️ (@xenos_sama) reported

    @monsterhunter FIX THE OPTIMIZATION 😭

  • CoreBear09 CoreBear (c3 Furina haver) ⛲ (@CoreBear09) reported

    @moonlitfunforge @monsterhunter Yeah, the issue is most monsters die so fast you don't get to the scarring. It's more noticeable on the super bulky endgame monsters, but even then the scars aren't super noticeable because you'll still get wounds in other spots lmao

  • splinterhood Lance (@splinterhood) reported

    @MashHarder @monsterhunter I play with the same card as you, ultra settings on 1440p full RT and fsr4. I get over 120fps. It could be a cpu issue for you. I had to get the 5700x3d because the 5600x was at 95% all the time.

  • KiruseiNagisa Kirusei (@KiruseiNagisa) reported

    @monsterhunter Realizing this might just be an issue with Rising Slash in general. It doesn't seem to proc multi-hits after ANY move most of the time

  • KiruseiNagisa Kirusei (@KiruseiNagisa) reported

    @monsterhunter realizing this might just be an overall issue with both rising slash, overhead slash, and backstep slash where it inconsistently doesn't proc multi-hits