Monster Hunter status: server issues and outage reports
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The Monster Hunter franchise is a series of fantasy-themed action role-playing video games developed and published by Capcom.
Problems in the last 24 hours
The graph below depicts the number of Monster Hunter reports received over the last 24 hours by time of day. When the number of reports exceeds the baseline, represented by the red line, an outage is determined.
At the moment, we haven't detected any problems at Monster Hunter. Are you experiencing issues or an outage? Leave a message in the comments section!
Most Reported Problems
The following are the most recent problems reported by Monster Hunter users through our website.
- Online Play (100%)
Live Outage Map
The most recent Monster Hunter outage reports came from the following cities:
| City | Problem Type | Report Time |
|---|---|---|
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Online Play | 2 months ago |
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Online Play | 8 months ago |
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Matchmaking | 8 months ago |
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Online Play | 1 year ago |
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Online Play | 1 year ago |
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Sign in | 1 year ago |
Community Discussion
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Monster Hunter Issues Reports
Latest outage, problems and issue reports in social media:
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Sergii (@s3rgii_) reported@Sg_350 @monsterhunter they fixed the issue like 1 week ago lmao, if you also having problems, maybe is your pc that is so old
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Agera (@InfiniteAgera) reported@VMJunior @monsterhunter Live service slop has rotted your brain
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JP, Buster of Chops 🇭🇺 (@Cen21000) reported@Pickybusiness @monsterhunter Because that's the problem? That it's new? No, it's because we didn't gatekeep the series better and you normies are destroying it
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Wilds Charge Blade hater (@fixchargeblade) reported@monsterhunter fix the Charge Blade, Guard Points are trash due to the regular guard having BETTER Perfect Guard detection than them, SAED has reduced damage when used from a guard, charged sword is a waste of UI space and sword mode and counters are useless
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Wilds Charge Blade hater (@fixchargeblade) reported@monsterhunter fix the Charge Blade, Guard Points are trash due to the regular guard having BETTER Perfect Guard detection than them, SAED has reduced damage when used from a guard, charged sword is a waste of UI space and sword mode and counters are useless
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Ness Hunter (@ScreenCaps15) reported@Kamiyouni @chaos_route @monsterhunter Wirebufs were even more essential than clutch claw/tenderizing. The biggest problem with CC is that ut broke the flow of the fight way too often.
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Fleshly Delight (@Fleshly_Delight) reported@Sg_350 @monsterhunter You mean the fix they put out on the 13th, less than a week after the update that broke everything?
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El ***** Krilliollo (@krilliollo) reported@VizordDas @Erix1079027 @monsterhunter ??? Not making it permanent is what makes it live service-ish
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Lukas Fuegner (@LukasF_Arts) reported@monsterhunter and this is not just being mad at a discount, of course games get discounted over time, the issue is the introduction of a new ultimate edition while screwing over the people that bought the old ultimate edition
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Ratbastardthesequel (@Ratbastard84232) reported@monsterhunter Wow! So boring! Have you fixed the actual issues with the core game or are you just ignoring everything?
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Wilds Charge Blade hater (@fixchargeblade) reported@monsterhunter fix the Charge Blade, the weapon is strong but braindead. Guard Points are trash due to the regular guard having BETTER Perfect Guard detection than them, SAED has reduced damage when used from a guard, charged sword is a waste of UI space and sword mode and counters are useless
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Fabian Martinez (@capnfabian) reported@TheRealJTV4K60 @monsterhunter If it was outdated Capcom wouldn't release a broken game on the switch 2 and waste money on it.
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Wilds Charge Blade hater (@fixchargeblade) reported@monsterhunter fix the Charge Blade, Guard Points are trash due to the regular guard having BETTER Perfect Guard detection than them, SAED has reduced damage when used from a guard, charged sword is a waste of UI space and sword mode and counters are useless
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Wilds Charge Blade hater (@fixchargeblade) reported@monsterhunter fix the Charge Blade, Guard Points are trash due to the regular guard having BETTER Perfect Guard detection than them, SAED has reduced damage when used from a guard, charged sword is a waste of UI space and sword mode and counters are useless
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TheRamenDon (@TheRamenDon) reported@GallientoGreen @monsterhunter I doubt that's an issue, but regardless, that's why I'm here in their replies giving direct feedback that I would like this feature in exchange for my money. They still have time and resources to figure out the logistics, and if they fail then maybe I won't buy it who knows
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Ranaelchαn「ラナエル Motorsports」 (@ArtofRanael) reported@monsterhunter If you mfs STILL cant parry nukes now, NOTHING will save your collective skill issues
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Dr_KazoWho (@DerrickFarbes) reported@Syl__Star @Eybo_91 @monsterhunter Mostly unplayable is a huge reach lol people being picky doesn't make a game unplayable thats operator error
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Wilds Charge Blade hater (@fixchargeblade) reported@monsterhunter fix the Charge Blade, Guard Points are trash due to the regular guard having BETTER Perfect Guard detection than them, SAED has reduced damage when used from a guard, charged sword is a waste of UI space and sword mode and counters are useless
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Foxian_Enjoyer (@Foxian_Enjoyer) reported@AneeshMenon10 @monsterhunter Buddy you started this conversation saying that the difficulty etc was STILL an issue, and continued saying it for most of your misinformed rant. It's only now that you're trying to move the goalposts and pretend that you were talking only about how it released.
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Wilds Charge Blade hater (@fixchargeblade) reported@monsterhunter fix the Charge Blade, Guard Points are trash due to the regular guard having BETTER Perfect Guard detection than them, SAED has reduced damage when used from a guard, charged sword is a waste of UI space and sword mode and counters are useless
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Wilds Charge Blade hater (@fixchargeblade) reported@monsterhunter fix the Charge Blade, Guard Points are trash due to the regular guard having BETTER Perfect Guard detection than them, SAED has reduced damage when used from a guard, charged sword is a waste of UI space and sword mode and counters are useless
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Drago Valhar (@Be4st_Within) reported@GreasyPixel @monsterhunter Not a problem. Oh and try to break the two front legs before the instant death laser, I haven't fought him in a bit but I'm pretty sure they take less damage afterward if not broken.
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Olias (@ozzyolias) reported@monsterhunter Can you fix the Fatal D3d errors for RX 6000 cards, it's literally your recommended system requirements but we have constant crashes in the AT Arkveld hunt
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Correactor (@Correactor) reported@monsterhunter Hopefully it fixes the performance issues.
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Hz (@HALZY90) reported@monsterhunter No update to fix your **** ?
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Basurama (@basurama555) reported@monsterhunter Is the render scale slider broken? The game somehow looks noticeably blurry after the update, and the resolution still looks the same even when I change it to 200%
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K.V. (@GrandestBust) reported@JohnCon11428544 @monsterhunter Wounds were a massive issue(i think they are an entirely useless gameplay mechanic and should be removed outright), but that's not all of it. Everything about the hunter is ridiculously strong in Wilds. Healing is easy, statuses don't matter, mobility is high af
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Wilds Charge Blade hater (@fixchargeblade) reported@monsterhunter fix the Charge Blade, Guard Points are trash due to the regular guard having BETTER Perfect Guard detection than them, SAED has reduced damage when used from a guard, charged sword is a waste of UI space and sword mode and counters are useless
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Dynamo_Lynn (@Dynamo_Lynn) reported@Cake389 @monsterhunter They nerfed wound rate through beyond inflating the HP pools of endgame monsters*. The mechanics are still fundamentally broken against everything during the progression of the game.
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Wilds Charge Blade hater (@fixchargeblade) reported@J_V_Smooth @monsterhunter they don't really do more damage because the weapon is balanced arount them always being active. It's more like you get reduced damage if you don't overcharge your phials haha but yeah, as we already said it's no issue due to load shells