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Super Mario Run

Super Mario Run Outage Map

The map below depicts the most recent cities worldwide where Super Mario Run users have reported problems and outages. If you are having an issue with Super Mario Run, make sure to submit a report below

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The heatmap above shows where the most recent user-submitted and social media reports are geographically clustered. The density of these reports is depicted by the color scale as shown below.

Super Mario Run users affected:

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Super Mario Run is a side-scrolling, auto-running video game developed and published by Nintendo for iOS and Android devices. It was released first for iOS on December 15, 2016, and will be released for Android in 2017.

Most Affected Locations

Outage reports and issues in the past 15 days originated from:

Location Reports
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Community Discussion

Tips? Frustrations? Share them here. Useful comments include a description of the problem, city and postal code.

Beware of "support numbers" or "recovery" accounts that might be posted below. Make sure to report and downvote those comments. Avoid posting your personal information.

Super Mario Run Issues Reports

Latest outage, problems and issue reports in social media:

  • akiiame
    idk i'm just here (@akiiame) reported

    @rmgraphics_ true, I've never had an issue with that render. but the mario run render just slapped an anime mouth on him and called it a day.

  • thomasmahler
    thomasmahler (@thomasmahler) reported

    Why not indeed? I think it's an interesting phenomenon that even developers and publishers generally see mobile games as basically the lowest-heap trash tier by now without anyone really wondering if this sad reality could be turned into an opportunity instead. And I think what ultimately drives that change is that - clearly - things have changed. Consoles aren't cheap alternatives to PCs anymore. And building a PC is pretty goddamn expensive right now. At the same time, mobile hardware has improved at a rapid pace to the point where the AAA games we're playing on consoles right now could likely also be delivered without too many issues on hardware you already own. So the question becomes: Do mobile games always have to ship as crappy cashgrab versions of their higher quality brethren? My point being: Why would anybody play e.g. Diablo Immortal where you're being squeezed by Blizzard in typical mobile-game fashion if a game like No Rest for the Wicked delivers a better experience without any of that crazy stuff? Why would anybody play Clash of Clans and keep buying MTX if my little Luma delivers a vastly better experience and doesn't constantly ask you to flash your credit card? We've seen something similar happen 20 years ago when piracy was taken for granted by everybody until Apple and Steam came along and delivered better alternatives. And usually if you actually give people a better alternative, surprise, they might just be happy to support that. I think all of this is extremely interesting and exciting and I think while some others have tried to fix this issue before (Like Nintendo with Super Mario Run), I'd still argue that it's always been a bit of a half-hearted effort. But let's not praise the day before the night. It's entirely possible that nobody will care and in that case, not much was lost. But there's an opportunity here worth seizing.

  • MatthewB_03
    Matt Beardmore (@MatthewB_03) reported

    @AlaO_kun @Fredrikspelarsp Sonic Dash only had like one or two different levels and no sense of progression Mario Run offered a full game but only if you paid, which as a mobile game, isn't appealing. Crash on the Run could stay alive for years like Sonic Forces Speed Battle, assuming it gets updates

  • _M_A_K_1
    Kazam (@_M_A_K_1) reported

    @TweaksSupport @ahmedmakls It does not work for any of my apps. Apps are: Mercedes me, Sparkasse (Banking App), Sky Go, Mario Kart, Mario Run. Nothing is working. Auxi pack is not installed, spark dev repo exist. What is wrong?

  • Jesse4060
    Jesse 🖥️ (@Jesse4060) reported

    @Mevans2703 @Kutairo_ Just checked, no where on the Mario wiki, nor the normal wiki, does it say Super Mario Run is a mainline game. Mario Kart Tour’s entry on the Mario wiki does, however the reference for it links to an error page so...

  • ThousandYrGames
    Thousand Year 🚪 (@ThousandYrGames) reported

    @Photonerd96 @El_Texicano Now do a Danger Mario run, complete the Trouble Center, fight Atomic Boo, and clear the Pit of 100 Trials.

  • ja_roms08_9
    M3tr0n0id (@ja_roms08_9) reported

    @SuperMarioOOC81 Lmao!! Didn't remember him working out and announcing the Super Mario Run app

  • owltism
    Caleb 🌕 (@owltism) reported

    Nancy Wheeler would try to mario run away from her problems in high heels

  • NoahNCopeland
    🟡Noah N Copeland🟡made Sonic Triple Trouble 16bit (@NoahNCopeland) reported

    I remember when Super Mario Run tried charge a premium price and got crucified. That game was not a prime example of peak Mobile gaming or anything but I still remember it opening up my mind to just how crazy the problem is

  • jaeskola
    Jarno Eskola (@jaeskola) reported

    Hi, I have a problem with Super Mario Run (Android). I try to link the app to a Nintendo Account but an error message appear. The support code is 804-7912.

  • nebuloved
    ☔🌈 (@nebuloved) reported

    I'm trying out Mario Kart Tour and Mario Run to distract myself from how I'm feeling... I'm not sure if it's working.

  • Animals2Miami
    305RUMORS (@Animals2Miami) reported

    Miami hurricanes offense slow as fuh! Always my concerned with the Michigan OC and Mario run run run run philosophy I’ve always said it.

  • Masaka__Arienai
    Fronk (@Masaka__Arienai) reported

    My shift key is broken. The super mario run*.

  • CartridgeGames
    Cart McCloud (@CartridgeGames) reported

    Super Mario Run is very good with Tezuka and Miyamoto both seemingly involved and massive mainstream marketing - underperformed Animal crossing had to be rebooted since it wasn’t working out, still didn’t work out. Fire emblem is their only success and it’s awful

  • CptNintNdo
    El Capitan (@CptNintNdo) reported

    It’s funny to me how people still complain about micro transactions in free mobile games! If the game was $10 with no micro transactions know one would buy it, look at Mario Run! The consumer has created the problem. The dev’s need to make money if they can’t get any up front 🤷🏽

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