AOL outages and service status in Ibstock, England
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Problems in the last 24 hours in Ibstock, England
The chart below shows the number of AOL reports we have received in the last 24 hours from users in Ibstock, England and surrounding areas. An outage is declared when the number of reports exceeds the baseline, represented by the red line.
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Community Discussion
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AOL Issues Reports Near Ibstock, England
Latest outage, problems and issue reports in Ibstock and nearby locations:
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James Bailey (@James_Bailey) reported from Burton upon Trent, England@aolmail I’ve had you since the internet was invented. I know you need advertising as it’s not a service you can deliver for free.... ...but the new level of intrusion, irritation & inconvenience means you will lose users....such as me.
AOL Issues Reports
Latest outage, problems and issue reports in social media:
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BonkDaCarnivore (@BonkDaCarnivore) reported@johncardillo 1) No you didn't win, and the court records show it 2) Still not my name 3) Let's dig into your stupid claims even as they are. Your left screenshot, which I already went and pulled from the courts, shows the case was dismissed due to identity theft, NOT a judgement (see first attachment). Congratulations, John, you just committed defamation against that man. 4) Your second screenshot defeats itself. I've went ahead and marked it up for you (see 2nd attachment). You keep posting a WITHDRAWAL of an attempt. Now I know you don't know what that means since your FICO score is sub-500 and you can't buy a house, but that means it was withdrawn due to error. If you do a public records search, the bank in question stated that the note was sold between holding companies and the payments he was making weren't being properly applied to the new account, not that he wasn't paying. Meanwhile, there is nothing in the court history that says the judgement AOL got against you was dismissed or even satisfied. So you're lying. You're really bad at this. And oh, by the way, Johnny Boy, I'm gonna go ahead and forward all of this to him, cause now he has a rock solid defamation suit against you. And he's litigious AF. Enjoy, bitchboy, heh.
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Layton (@pinzero63) reported@oelma__ 19, I never had an AOL address, but I bet I still have an AOL floppy somewhere, does that make it 20?
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Donna - So much older then; younger than that now. (@CroneVivant) reported@RichRautenstra1 @SeanOhhhh Live moderation is not as good as it was. I worked behind the scenes moderating online discussion (starting in the AOL days). I'm retired now, but the concept seems to be that if something offends you, block it. I'm not a fan of that. This needed to come down ASAP and cops called
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Leonardo DiCaprio's Sleep Paralysis Demon (@CoffeeMelChaos) reportedI've never experienced psychosis, but in 2020 my friend who had bipolar experienced severe psychosis that resulted in his death. I met J when I was a teen back in the AOL days. I was going through a lot and he told me to get my *** back to school, finish high school and go to uni
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Sean 🇨🇦 (@CsbWorlds) reported@TimothyImholt The count for me is 19. Never had an AOL address, and yes, I am GenX.
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Mickey Settlemire (@mickey_guitmick) reported@Beemer798742637 Never went for the AOL
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RealLifeRyan (@RealLifeRyan_) reportedMySpace, Homestarrunner, Sumbleupon, Kazaa, limewire, various old DBZ and anime sites I’ll never remember the names of, message boards being a big thing, AOL chat rooms, and so much more
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VibeDraft (@vibedraft_app) reportedspent the morning mapping the 90s internet buildout against the ai era, layer by layer. the rhyme is almost suspicious. 1. the protocol layer. tcp/ip and http were deliberately dumb, open, and free. they beat richer closed rivals (aol, gopher) on adoption, not capability. gopher died from a licensing announcement, not even enforcement. mcp is running the same play: simple, open since late 2024, adopted by every rival lab within months. the lesson transfers: protocols stay dominant only while they stay credibly free. 2. picks and shovels. cisco sold the routers of the boom and became the most valuable company on earth in march 2000. then the buildout paused and the stock took 25 years to reclaim its peak. shovel revenue is a derivative of capex sentiment, not end-user value. nvidia is playing the same role beat for beat, including the most-valuable-company milestone. 3. the capability curve. every app category had a modem speed where it became viable. text at 2400 baud, images at 14.4k, e-commerce at 28.8, napster at 56k. context windows, tool-use reliability, and cost per token are the new baud rates. the question that printed money in 1994 still works: what just became viable this year that wasn't last year? 4. the trust layer. this is the interesting one. in 1994 the web was read-only and nobody would type a credit card into it. then four boring primitives shipped almost at once: cookies (1994, state), ssl + verisign (1995, identity), online payments (netmarket 1994, paypal 1998), and reputation scores (ebay 1995). a controlled experiment later showed ebay's feedback scores earned sellers 8.1% higher willingness to pay. trust primitives, not storefronts, were the moats. agents in 2026: no portable memory, identity duct-taped with api keys, no native machine payments, and tool trust decided by github stars and vibes. we are standing in 1994 of this layer. all four are unclaimed. 5. discovery. yahoo hand-curated a directory. it broke at scale. altavista indexed what pages said about themselves. it got spammed. google won by mining a signal the web deposited as a side effect: links as votes. mcp registries today are the yahoo phase. the pagerank of agents, invocations as votes, does not exist yet. the internet's biggest fortunes came from the boring layer, built in the four years after the protocol went open. mcp went open 20 months ago. the clock is running.
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Methodical (@objectextinct) reported@hthieblot apps didn't exist but Gamestorm. AOL was running a $2 an hour game service for a few early MMOs like Starship Troopers battlespace. Even Spades cost $1/hr. Eventually a game service called "Gamestorm" had a bunch of games like multiplayer Warcraft 2, Godzilla Online, Starship Troopers, Aliens, Silent Death, Legends of Kesmai, board games ..etc for $15 a month. So everyone from AOL could play Starship Troopers or Silent Death (Both top down space shooters) unlimited and we would regularly take breaks on the other games. There wasn't anything else like it at the time. Then all the games got deleted and rights issues means they all disappeared forever, rip.
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Peter Wharton (@PeterVWha) reported@SandraB81459197 @braves2430 Full house then👏👏 I only got 17 even tho I’m probably a few years older Never bothered buying a Walkman or using AOL (used an English provider) nor a paper mat