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AOL outages and service status in Chudleigh, England

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AOL (America Online) is an internet portal as well as an internet service provider. As an ISP, AOL offers dial up internet through its AOL Advantage plans.

Problems in the last 24 hours in Chudleigh, England

The chart below shows the number of AOL reports we have received in the last 24 hours from users in Chudleigh, England and surrounding areas. An outage is declared when the number of reports exceeds the baseline, represented by the red line.

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Community Discussion

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AOL Issues Reports

Latest outage, problems and issue reports in social media:

  • scottya2
    Scott Allan (@scottya2) reported

    @Irina_exh 19. Never had aol address

  • Recon_Number_54
    Recon Number 54 (@Recon_Number_54) reported

    @NilesSankey The Bungie of my memories was (as you say) a once in a lifetime confluence of people and a particular time in the world. I remember when they were a "keyword" on AOL (before AOL had full Internet access, sort of like a link) and fans were also prevalent on UseNet. This time (and the decade after) was when the fans and the devs had such tight contact that everyone was "in on the joke" when The Webmaster, Disembodied Soul or other online "persona" would rib, tease, or outright insult gamers. Not as if they were family, because they WERE family. It was great while it lasted, but things inevitably change and more and more gamers started considering themselves "customers" and that Bungie should treat them as such ("the customer is always right" mantra for example). The playful and sometimes hardcore "back and forth" went away. The tight connection between the devs and their fans became customer service interactions with consumers. People were told "It's not 2004 anymore" and the fact is that they were right. The era had passed and something new/different had replaced everything. That carefree, brave, willing to take risks, adventurous outlook of a tightly knit team isn't something that can be forced and it isn't likely to survive current-day corporate culture. It's not 1994, 2004, or even 2014 anymore. But it WAS fun!

  • 0xRamzy
    ramzy (@0xRamzy) reported

    AOL paid $165 billion to win Time Warner in 2000 and wrote off $99 billion of it two years later. A quiet Yale lecture from 2007 proves the same mechanic that killed that deal is silently draining money from every homebuyer, every hiring manager, and every person who has ever won an eBay auction. The lecture is part of the free game theory course Yale posted online. The professor teaches with a hundred undergraduates and a piece of chalk. No slides, no textbook required. His name is Ben Polak. He ran Yale's economics department, was later made Provost of the university, and spent fifteen years teaching this same course to a lecture hall of students paying $60,000 a year for seats a stranger with an internet connection could sit in for free. The idea has a name. The winner's curse. It was first identified in a 1971 paper by three oil engineers at Atlantic Richfield who had noticed something odd about their industry. Every major oil company in America was bidding on offshore drilling rights in the Gulf of Mexico. They all had geologists and the same maps. The winner of each lease, on average, was losing money on the field. The engineers proved that when everyone estimates the same object with roughly equal error, the person who wins is almost always the one who over-estimated the most. Winning was proof of being wrong. The check they wrote was the receipt. The full lecture fits into three sentences. If you and a room full of reasonable people are all bidding for the same thing, your best estimate of it is almost certainly too high. If it were low, you would not be the one winning. The number of losers you beat is information about how wrong you are. Polak's summary is one line: shade your bid. Not because you are stupid. Because winning is the strongest signal in the market that you paid too much. Concrete case: a young couple bids on a three-bedroom house against fourteen other offers in a hot April market. They win at $80,000 over asking. They feel triumphant for one week. Two years later three of the losing bidders have bought the same style house on the same street for $60,000 less. The couple never sees a "for sale" sign. They just have a mortgage that eats every raise for the next decade. Every buyer who has ever won a house at $30,000 over the second-highest offer paid $29,999 more than the market thought it was worth. Every hiring manager who beat two other companies to a candidate is paying the number that was too high for two other adults. Every free-agent contract in sports that "shocks the league" was set by the one general manager who was most optimistic in the room. The lecture is on YouTube. Yale posted it in 2007. Almost none of the millions who have watched it ever shaded a bid on the next thing they wanted. The math is free. Bidding a little less than you feel like on the next thing you want to win is the entire edge. ↓

  • TheCultOfTwist
    The Smart Gremlin (@TheCultOfTwist) reported

    @VaultOfInsights Getting stalked and **** by total randos on AOL did require an account however... go figure.

  • azuritess
    Azure (@azuritess) reported

    @svnryn_ runyu swept him to the top popularity at that time, and because his data topped ML/FL, as support actor. He was cursed badly, called the famous ten days of slaying the dragon incident, he was even banned and dropped by the AOL official/producer. +

  • theinformant_x
    🔥🗞The Informant (@theinformant_x) reported

    🇬🇷 Three people were killed when a private helicopter crashed on the Greek island of Sifnos (Cyclades) shortly after 6 p.m. local time on Monday, Aug. 17, per the Greek fire brigade (via Reuters). The aircraft went down in the Tholos neighborhood near homes and burst into flames, sparking a brush fire that crews brought under control. The dead are the pilot and two passengers. According to unconfirmed local reports, those on board were a newly-married British couple and the Greek pilot; the helicopter had reportedly taken off from a helipad in eastern Attica bound for Sifnos and crashed shortly after departure. Authorities have not officially confirmed the victims' identities. One correction: early reports of six dead were incorrect — the confirmed toll is three. The cause is unknown and under investigation by Greek aviation authorities. It has not been established that a loss of control caused the crash, so early explanations should be treated with caution. Developing. Sources: Reuters, Jerusalem Post, KeepTalkingGreece, AOL/Reach

  • ThePseudoFinn
    Jordan “PseudoFinn” Wheatley ✝️🇻🇦🇺🇸🇫🇮 (@ThePseudoFinn) reported

    @LarryBundyJr Thank god for the fan-made Insignia Live online service as most of those update patches and DLC are now available to download and install again, though EA used their own servers for their own games and thus the online services for them can’t be revived by fans, at least not yet anyway. Also, there was DLC on Dreamcast and even roster updates for some of the Sega Sports titles, even though keeping the DLC on the VMUs while having room for game saves was very difficult due to the paltry 200 block (about 128 KB) storage limitations. Not only that, but there were also online services for the Intellivision and the Atari 2600, in the form of PlayCable and GameLine, respectively, with the latter of the two eventually restructuring itself into what is now AOL today.

  • Matty_Laroo
    Matt Laroo (@Matty_Laroo) reported

    Such a weird time discussing AI with anyone who isn't super in the weeds right now. 99.9% of people who have been exposed to AI only know "chat", which in my experience is the worst current use case for AI (can be inaccurate, biased, too sycophantic, etc). Meanwhile, the 0.1% actually building **** (be it apps, businesses, websites, dashboards, slide decks, business plans, etc) or using it to help organize your life (translating "stream of consciousness" into readable notes, managing your inbox/calendar, creating a second-brain wiki from links, etc) is seeing where this is all going. Big difference is that the user (YOU!) have direct input on the outputs, whereas chat is just the delusion that you are getting correct answers from some digital deity (just a text version of brain rot, imo). It makes having conversations super weird, like explaining the potential of the internet to someone who only logged on to AOL to read/send email.

  • AlanaMarieGrif1
    AraNama Lea (@AlanaMarieGrif1) reported

    @Irina_exh 19 the only thing I never had was an AOL account

  • gsteiner1031
    Greg Steiner (@gsteiner1031) reported

    @Irina_exh 19, never had an AOL address