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AOL outages and service status in Owasso, Oklahoma

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  • AOL generated 0 outage signals in the last 24 hours around Owasso, including 0 direct reports.

AOL (America Online) is an internet portal as well as an internet service provider. As an ISP, AOL offers dial up internet through its AOL Advantage plans.

Problems in the last 24 hours in Owasso, Oklahoma

The chart below shows the number of AOL reports we have received in the last 24 hours from users in Owasso, Oklahoma and surrounding areas. An outage is declared when the number of reports exceeds the baseline, represented by the red line.

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Community Discussion

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AOL Issues Reports

Latest outage, problems and issue reports in social media:

  • FrakMAGA2022
    frakmaga2025 (@FrakMAGA2022) reported

    @Futurenvesting Well, you can be sure that any company they buy is struggling for cash or can't grow, so they buy them and having a big layoff. Some AI info Financial Impact of the Strategy Skyrocketing Revenue: Consolidated revenue surged from $387 million in 2023 to $1.31 billion in 2025, and hit $704 million for Q2 2026 alone. High Operating Margins: Their operating and adjusted profitability have expanded rapidly, with adjusted operating margins reaching 54% and operating profits more than doubling to $278 million in 2025. The Debt Trade-off: While the individual apps become profitable, the parent company funds its aggressive shopping spree (acquiring giants like Vimeo, AOL, Eventbrite, and Airtable) through heavy borrowing. This leaves them carrying billions in debt, meaning a significant chunk of their operating income goes toward servicing interest payments. The stock went public on July 1, 2026, pricing its initial public offering at $29.00 per share. It surged 40% on its first day and currently trades around $39.31. The Good: Revenue skyrocketed 126% year-over-year to $704.2 million, and adjusted earnings per share hit $0.46 (beating the $0.27 consensus). The Bad: The company’s full-year 2026 revenue guidance came in at $2.78 billion to $2.82 billion, missing Wall Street’s $2.90 billion projection. The Growth Reality: While headline growth looks massive, organic revenue growth was just 3%. Almost all of the revenue expansion is coming from bought growth—specifically the rapid fire-sale absorptions of companies like AOL, Eventbrite, and Vimeo.

  • WilliamRoddy14
    William Roddy (@WilliamRoddy14) reported

    Loudon County, VA has the highest median family income in the country. It is not the richest--Elon doesn't live there. Loudon was the headquarters of the internet 30 years ago. AOL had their HQ there. The data centers were built before residents knew about the problems.

  • JamesDo16246977
    Mo PaPa (@JamesDo16246977) reported

    @Irina_exh 19 out of 20. Never used AOL at all.

  • kenalex71
    @KenAlex71 (@kenalex71) reported

    @Irina_exh 19. Never had an AOL account

  • st8less
    st8le̤̤̤̤̤̤̤̤̤̤ss (@st8less) reported

    @Slav636 AOL? lol. do you use the web or cli? I thought it was a throttling thing based on invoice for a while...not so sure anymore. my network & dual homed isp connection is mint. root & sso are both like....vm in vm latency. Not always. Most times

  • VirginaRay57067
    Virginia Ray (@VirginaRay57067) reported

    @thorMjolniro It turned out AOL never said that. MB checked it out. AND it turned out to be false. Because I do think she is stupid I believed it and did not check it with grok.

  • CivilExile
    CivilExile (@CivilExile) reported

    @Irina_exh I NEVER did AOL. But the rest...yrp

  • TweetsFromWA
    Washingtonian (@TweetsFromWA) reported

    @JimmyC1366 Purchased a desktop computer in the early 90's at Costco for $2500. With a dial-up modem and slow as a snail. And the only way to make thing work was to buy an AOL or other stupid cd disc and pay outrages bills to them.

  • GKLiveX
    GKPlayzz (@GKLiveX) reported

    @Puppyboyish @HalfnHalf_Madam All social platforms are like this if you look hard enough. MSN, AOL, Skype, Discord, X, they all have bad actors. If PS Home was still up then I bet we would have documentaries on that game too.

  • Recon_Number_54
    Recon Number 54 (@Recon_Number_54) reported

    @NilesSankey The Bungie of my memories was (as you say) a once in a lifetime confluence of people and a particular time in the world. I remember when they were a "keyword" on AOL (before AOL had full Internet access, sort of like a link) and fans were also prevalent on UseNet. This time (and the decade after) was when the fans and the devs had such tight contact that everyone was "in on the joke" when The Webmaster, Disembodied Soul or other online "persona" would rib, tease, or outright insult gamers. Not as if they were family, because they WERE family. It was great while it lasted, but things inevitably change and more and more gamers started considering themselves "customers" and that Bungie should treat them as such ("the customer is always right" mantra for example). The playful and sometimes hardcore "back and forth" went away. The tight connection between the devs and their fans became customer service interactions with consumers. People were told "It's not 2004 anymore" and the fact is that they were right. The era had passed and something new/different had replaced everything. That carefree, brave, willing to take risks, adventurous outlook of a tightly knit team isn't something that can be forced and it isn't likely to survive current-day corporate culture. It's not 1994, 2004, or even 2014 anymore. But it WAS fun!