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The Elder Scrolls Online

The Elder Scrolls Online status: server issues and outage reports

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Full Outage Map

The Elder Scrolls Online is a massively multiplayer online role-playing game (MMORPG) developed by ZeniMax Online Studios and published by Bethesda Softworks. Available for Xbox, Playstation and Windows.

Problems in the last 24 hours

The graph below depicts the number of The Elder Scrolls Online reports received over the last 24 hours by time of day. When the number of reports exceeds the baseline, represented by the red line, an outage is determined.

At the moment, we haven't detected any problems at The Elder Scrolls Online. Are you experiencing issues or an outage? Leave a message in the comments section!

Most Reported Problems

The following are the most recent problems reported by The Elder Scrolls Online users through our website.

  • 71% Sign in (71%)
  • 14% Online Play (14%)
  • 7% Glitches (7%)
  • 7% Game Crash (7%)

Live Outage Map

The most recent The Elder Scrolls Online outage reports came from the following cities:

CityProblem TypeReport Time
Gaillac Game Crash 1 month ago
Arrondissement de Poitiers Online Play 1 month ago
Saint-Marcellin-en-Forez Sign in 2 months ago
Villeneuve-d'Ascq Sign in 2 months ago
Amsterdam Sign in 2 months ago
Châteauroux Sign in 2 months ago
Full Outage Map

Community Discussion

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The Elder Scrolls Online Issues Reports

Latest outage, problems and issue reports in social media:

  • birdbrain42069
    Bird (@birdbrain42069) reported

    @LevelsUnlucky @ZorroRideThrice Real fans care about consistency and quality in comic, without quality they are not entertaining to read, and without consistency, you don't know what you read this week actually is going to be a thing next week. The major comic companies have lacked both of these things for more than 10 years, but especially the last 10 years. If Nintendo came out and said Mario's goal in the game, this has never been to save peach, It was to protect the environment of the mushroom Kingdom from the damage. Bowser is inflicting to it, everyone would laugh that off as stupid and fake. An actual example in the elder scrolls there is a set number of daedric princes, and this number was set so hard in the lore that it's tied to the fundamental structure of the universe, in elder scrolls online they decided to add another one, So you either have to accept this one this one daedric Prince added to the lore, not even from the main team and disregard the decades of lore that came before it, or you disregard the existence of that daedric prince. The big comic companies have been breaking their own universe for decades, and then building upon its broken corpse just breaking it more, that anyone who actually cares about comic books, actually cares about having consistency in their world of their characters. Has to ignore 90% of what they've put out over the last again 10ish years.

  • jayslayerjay66
    Jayslayerjay66 (@jayslayerjay66) reported

    @ByteStix They have other people in your world lol. That's the problem lol! Played elder scrolls online and dropped it because all the other people running around on my screen got annoying. Think you'd have to wait for enemies to respawn after someone else killed them in your game too.

  • GrimfelOfficial
    𝔊𝔯𝔦𝔪𝔣𝔢𝔩 (@GrimfelOfficial) reported

    @FussyPastor Prompt was iterated on: Build an explorable 3D RPG world in Three.js based on the attached image. It has to feel like Elder Scrolls daggerfall in feel, FPS RPG, with collision detection, no clipping or defects on geometry, AAA visuals with HDR lighting and shadow shaders, target 60fps, split all the work into sub agents like terrain, props/geometry, materials/textures, lighting, physics, controls/camera, performance. Assign one sub-agent per stream. Each sub-agent owns its stream end to end and reports what it built plus what is still weak. Integrate, then run a review pass: walk the world, list every visible defect, fix them. Repeat till you get it perfect

  • 3V0_VTubing
    3V0 (@3V0_VTubing) reported

    @MorrowindGOTY I worked for a small time at Bethesda and zenimax. No one cared for the elder scrolls blades. People were playing ESO and Fallout 76 because there weren't new single player games. They have been trying to keep the service route alive as long as they can.

  • DarthK4iser
    Ivan^3 +18 (@DarthK4iser) reported

    I mean going by elder scrolls you only have a set backstory in 1 because our friendship is required for the story while everything else is more open ended outside of being a prisoner. I mean there 2 imperial agent but those guys can range in service and actions

  • Halo_HypeGuy
    Is Halo 7 out yet? (@Halo_HypeGuy) reported

    @lastchalice @XBOXTIMDOG And that's exactly why Xbox should make Elder Scrolls and other non-live service games full exclusives. If they go all in like the 360 era, Sony is cooked with their 1sr party network in shambles, most 3rd parties going full multiplatform and player trust dissolved.

  • MaldingKitter
    Falmingkitter (@MaldingKitter) reported

    @ShitpostRock Elder Scrolls 5 had this problem with most of it's "main" holds

  • GetFitWithJared
    Jared Shapiro (@GetFitWithJared) reported

    @Aurelian_27 @danno_omen Well if they start holding back Day 1 games they're going to have a big subscriber drop off. CoD makes sense, it's the biggest selling game every year and is stupid expensive to produce. Removing it and lowering the price $7 was a decent trade off, but if you start removing Halo, Gears, Elder Scrolls or Fallout you're going to have backlash. Think of it this way, for every 10 subscribers that keep Game Pass Ultimate over Premium for a month, they get the same revenue as 1 sale. It's easier to sell a $23 sub than a $70 game but then if those users stay on the service, Microsoft gets that money every month no matter what other game they put out.

  • NotreDamin
    NotreDamin (@NotreDamin) reported

    @JaeGamez This system would be cool in a gladiator game, super hero game, or the next Elder Scrolls. Anyone could challenge the patent or alter the bones enough to make it work. The problem with this was it was a HUGE undertaking, especially the voice acting. AI could make that easier.

  • _neondaybreak_
    Neon Daybreak (@_neondaybreak_) reported

    @TESOnline Idc what sheogorath did to her, I can fix her

  • FineNDanDee
    🟦DanDee🟥 (@FineNDanDee) reported

    @DrWoland1312 @NebsGoodTakes Its not a problem with Skyrim itself but a lot of ppl were just upset Bethesda Softworks kept re-releasing Skyrim instead of making a new Elder Scrolls

  • heemeyerthe2nd
    MarvinHeemeyerthe2nd (@heemeyerthe2nd) reported

    @GHBSmith The problem with Starfield was it was so interior heavy that you had to go through 5 loading screens to get to where you wanted. An Elder Scrolls game wouldn’t necessarily have this issue.

  • ICEKINGZ23
    Kevin Okada🇧🇼🇸🇩🇵🇸 (@ICEKINGZ23) reported

    @luke749478 @CauaRFrancisco1 But now they can have Elder Scrolls exclusively, what's the problem😌

  • BenPhillip44103
    Ben Phillips (@BenPhillip44103) reported

    Gotta test everything, I used to use the side sliding function to glitch my way over walls in a bunch of games. Worked in a bunch of places in Elden ring, they didn't play test that game very well. This worked, and I found places I could glitch through walls as well. In Elder Scrolls Morrowind, you could glitch through the door to the final boss and beat him without doing the quests. Just had to wiggle through the corner of the locked door. Everquest, you could take a shrink potion, sit next to a door, log out, and when you logged back in, the potion effect would drop, and you would just pop up on the other side. Do my best to try and break everything I do, I do to games what @TheSpiffingBrit does to them, I just don't make videos about it. "I also don't have a sweet accent"

  • 5h42k7007h50up
    Yellow High Voltage Rat (@5h42k7007h50up) reported

    @BethesdaStudios Look, I love the Elder Scrolls and Fallout. Have since I first booted up my Xbox to play Morrowind in 2002. But you guys needed a kick in the ***. I hate that all those employees got fired, but taking 20 years to release a game, and then another decade of no DLC or content for said game, and relying only on modders to fill in what you left out, is the most laziest and snobbiest **** you could have ever run for a company. And not telling people about games or projects coming up, being so tight lipped and superior, and holier than thou art. On a gaming engine that is already 40 years old and barely works at launch, and takes a year to fix the game. Bethesda needed a kick in the ***. And it was long overdue.

  • AntiPar2ival
    AP on 𝕏 (@AntiPar2ival) reported

    @SynthPotato Not necessarily; they could break the system down and redo it to make loading screens less of an issue, but the question is, does Todd have that type of will in him? Elder Scrolls 6 is Todd’s make it or break it moment, if he can’t deliver a masterpiece he’s going to be retired.

  • Kreitoc
    DS. (@Kreitoc) reported

    @TESOnline And the game is broken yet again.

  • younweb3
    Youn (@younweb3) reported

    @lastchalice Kotor remake and Elder Scrolls VI dropping the same day is actually a glitch in the simulation, I'm never sleeping again.

  • Lordofsparta
    Luminous Beings are We… (@Lordofsparta) reported

    @TESOnline How about fixing the exploits and glitches ruining PvP? You are losing players. I know it’s an old game but you still want your money every month on time. It’s impossible to fight a group of cheaters using the armory glitch to acquire every mundus stone in the game. Shame

  • Chroi90
    Chroi (@Chroi90) reported

    @CS11__ I think the problem, is the hype. That'll happen when you take 12 years to come out with the next title. Elder Scrolls 6 will meet the same fate. Good lessons to learn, dont milk your IP to death on one title for an entire decade.

  • Rawr71081600
    Beep (@Rawr71081600) reported

    @SeniorScrolls @Der_Kernel_ So what actually happened is Elder Scrolls Online. They wanted to rival WoW. The problem with this is that the nature of an MMO is that it is live service, they were planning on it being THE elder scrolls and thus did not develop another one. And now here we are with eso dead af.

  • ag_gobby
    Gobby (@ag_gobby) reported

    It’s a Nexus-created problem (at least for Elder Scrolls). Modding IS complicated because of possessive mod authors. If something has dependencies or conflicts, mod packs are still prohibited so the user must spend hours resolving it. This was discouraged pre-Nexus **********.

  • St_SpursMan
    St Spurs Man (@St_SpursMan) reported

    If elder scrolls 6 is mid in any way I’m going to crash tf out

  • BasementThing
    the_lurker (@BasementThing) reported

    @TheGameVerse If they are releasing stuff like the new halo idk. The elder scrolls maybe a issue however

  • crispy___af
    crispy (@crispy___af) reported

    @Swurv__ Even if it was undeserved (it was) the problem was they weren't making a real elder scrolls/fallout. No one asked for thst shi

  • Yawaru
    Moon King Yawaru (@Yawaru) reported

    @DanticsOfficial Could they fix it? Sure, but would people rather them work on the next Elder Scrolls or Fallout instead? I’m sure it’s possible to make a good Skyrim in space, but would they rather use Starfield as a platform to sell paid mods? Seems that way to me.

  • dedmeetdm
    MidwestNomad (@dedmeetdm) reported

    @BethesdaStudios Well that's a bunch of word salad PR BS. It'll be almost 20 years since a proper Elder Scrolls, and nearly as much before the next Fallout. Microsoft should shut you down and give these franchises to a company that actually cares. You all left Fallout 4 broken for over a year.

  • Splat_86
    Splat (@Splat_86) reported

    @denkatabro @AION2Official I really don't understand how people can say that live service is a dead end, it's still very much alive. I love single player games, played some like the Witcher games, Fallout series, Elder Scrolls, Deus Ex, Arx Fatalis etc but saying that live service is dead is very asinine

  • Kaybearmomma
    KayBear (@Kaybearmomma) reported

    @WarHistoryBuff Its way over rated, it gets boring fast and it suffers from the fallout/elder scrolls you can do everything in one play through issue

  • RioTheDragonMan
    Rio (PUBLISHED: 'The Stones Will Shout') (@RioTheDragonMan) reported

    > I don't think Elder Scrolls will suffer that fate despite all the glaring issues of Skyrim to lifelong fans, it remains well respected enough I think TES 6 will sell gangbusters, but if TES 6 is FO76/Starfield quality I think TES will die painfully afterwards. >